Essays about: "Visual Aid"

Showing result 1 - 5 of 107 essays containing the words Visual Aid.

  1. 1. The Effectiveness of a Web-Based Multimodal Interactive Story on Upper-Secondary Students' Reading Comprehension in English

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Dakota Lagercrantz; [2024]
    Keywords : Multimodal; Interactive Story; Literature; Education; Pedagogy; English; ESL;

    Abstract : The current study investigates the effectiveness of a multimodal interactive story, student use and perceptions of the interactive story, and one teacher’s beliefs regarding the use of multimodal resources in upper-secondary L2 literature education. The study aims to draw conclusions on the potential effectiveness of the tool, student interaction behaviour with interactive story, student perceptions on the tool, and teacher receptibility toward new multimodal tools. READ MORE

  2. 2. AI image generation tools as an aid in brainstorming architectural visual designs

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : August Millwood; Clara-Cecilia Dias-Taguatinga; [2023]
    Keywords : AI inpainting; architecture; brainstorming; sketching;

    Abstract : This thesis explores the potential of AI generated images as a means to enhance the design, sketching and brainstorming processes in architecture. The study addresses the challenges faced by architects in generating innovative ideas and overcoming cognitive biases during their sketching phase. READ MORE

  3. 3. Generating terrain features using software agents

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Marcus Sköld; [2023]
    Keywords : PCG; Game development; Procedural Content Generation; Terrain; Agent; Spelutveckling; terräng; agent;

    Abstract : Terrain is a key aspect of a game to help immerse the player in the virtual environment. Producing such content can however be quite challenging for a designer since landscapes need to satisfy the game’s visual and playable needs. READ MORE

  4. 4. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Gabriel Rosenberg; [2023]
    Keywords : Extended Reality; Augmented Reality; Video Conferencing; Computer Vision; Natural Interaction; Natural User Interfaces; Förstärkt verklighet; videokonferenser; datorseende; naturlig interaktion; naturliga gränssnitt;

    Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE

  5. 5. Childhood Iconography in Humanitarian Aid: A comparative analysis to understand the academic discourse generated by visual representations of suffering children : The Use of Childhood Iconography in Humanitarian Aid

    University essay from Uppsala universitet/Teologiska institutionen

    Author : Emma Dupraz; [2023]
    Keywords : Childhood iconography; humanitarian sector; ethics; academic discourse; exploitation of suffering; powerlessness; power relations.;

    Abstract : This thesis aims at providing a literature review of the academic debate regarding the use of childhood iconography in the humanitarian sector. This topic is not new and has been broadly discussed by academics since decades. READ MORE