Essays about: "WebGL"

Showing result 6 - 10 of 24 essays containing the word WebGL.

  1. 6. Applicability of modern graphics libraries in web development : How may current graphics APIs that allow GPU-rendered web content be better inorporated for use in modern web application production?

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Daniel Nordström; [2019]
    Keywords : graphics javascript browser api web development webgl threejs ux ui;

    Abstract : This thesis presents an exploration into current web browser technologies for graphicsdevelopment, and offers a framework-like solution to integrate WebGL basedgraphical features into any web application based on those findings. It is builtlargely of the 2017 investigative graduate work done at Explizit Solutions (an ITfirm based in Skellefteå, Sweden), where the goal was to discover how 3D graphicstechnology in web browsers could be incorporated into and improve the front-endof their booking system services. READ MORE

  2. 7. BabylonJS and Three.js : Comparing performance when it comes to rendering Voronoi height maps in 3D

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Axel Karlsson; Oscar Nordquist; [2018]
    Keywords : ;

    Abstract : WebGL is a technique that allows the browser to run 3D applications with the help of the GPU. Voronoi diagrams are a set of polygons that can be used to illustrate worlds of islands. In an web-application using Voronoi Polygons to create two dimensional worlds there is a future vision to enable three dimensional behavior. READ MORE

  3. 8. Optimization of graphical performance in a motion-based web game : Improving design and implementation of a game measured by frame rate

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Oskar Therén; [2017]
    Keywords : ;

    Abstract : This thesis uses Chrome Timeline tool, Firefox Canvas Debugger and an FPS module to evaluate performance issues in a motion-based web game built with the framework Phaser. For each issue an explanation of how it is found and a proposed solution is given. READ MORE

  4. 9. Designing and Implementing a Mobile Web-based Math Game with Good and Stable Performance

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Christoffer Nilsson; [2017]
    Keywords : web; mobile; game; math game; design; UI; user interface; Phaser;

    Abstract : Designing games, especially for mobile devices, requires that developers think through their design of content, both logically and visually. The user interaction tools differs a lot between desktop and mobiles, and does often need to be considered during the development. READ MORE

  5. 10. An optimal solution for implementing a specific 3D web application

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Mathias Nordin; [2016]
    Keywords : ;

    Abstract : WebGL equips web browsers with the ability to access graphic cards for extra processing power. WebGL uses GLSL ES to communicate with graphics cards, which uses different instructions compared with common web development languages. In order to simplify the development process there are JavaScript libraries handles the communication with WebGL. READ MORE