Essays about: "analog video"

Showing result 1 - 5 of 32 essays containing the words analog video.

  1. 1. A user study to analyse the experience of augmented reality board games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap; Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Daniel Bengtsson; Giedre Jursenaite; [2019]
    Keywords : Augmented Reality; Board Games; User Experience; User Study.;

    Abstract : Background. Augmented Reality (AR) is a variant of virtual reality (VR), but where VR replaces reality with a virtual one, AR expands it allowing the user to see the real world and virtual information at the same time. READ MORE

  2. 2. All-Digital Aggregator for Multi-Standard Video Distribution

    University essay from Linköpings universitet/Kommunikationssystem

    Author : Andreas Norén; [2018]
    Keywords : Flexible Aggregator; Multi-Standard; Oversampled Complex Modulated Filter Banks; Inner Channelizers; Computational Complexity; Symmetric Linear-Phase FIR Filters;

    Abstract : In video transmission there is a need to compose a wide-band signal from a numberof narrow-band sub-signals. A flexible solution offers the possibility to place any narrow-band sub-signal anywhere in the wide-band signal, making better use of the frequency space of the wide-band signal. READ MORE

  3. 3. Millimeter Wave Antenna Array Calibration and Validation for 5G New Radio Access

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Manuel Jose Lopez Morales; [2018]
    Keywords : Technology and Engineering;

    Abstract : This Master thesis work was performed in Ericsson AB, Lund. It studies and validates two classes of algorithms to be used in mm-wave massive MIMO antenna arrays, for their use in the future 5G mobile communication systems. READ MORE

  4. 4. Analog input in gaming: Investigating the possibilities of new controller affordances in video games

    University essay from Malmö universitet/Kultur och samhälle

    Author : Pim Ostendorf; [2018]
    Keywords : Interaction Design; Video Games; Controller mapping; Fine motor control; Fighting Games; Alternative controls;

    Abstract : This report covers the eight week design project for the Thesis Project 1 and it looks at both the process and the results of this project. Through an iterative prototyping process a prototype was created to answer the research question: “What gameplay mechanics are required for a fighting style video game to allow for analog input in its character movements and do these mechanics allow for more natural controls and mastery?” Together with research into academic writing in the fields of neurology, embodied design and game design it was concluded that an analog control scheme, within the context of a video game that allows for that type of affordance, gives the user more natural control over the character they are playing. READ MORE

  5. 5. lowercase t (parting with and for caps lock Moondialed No +***** *****8 [Orbituary]) : Mezzanine 2

    University essay from Kungl. Konsthögskolan

    Author : Christofer Degrér; [2018]
    Keywords : hobby-schizoanalysis; ambient literature; entanglement; love; outsourcing; accessible accessibilities; immediate immediacies; disappearance; redundancy; art and comedy; original inauthenticity; unoriginal authenticity; hand stuff with your sibling down by the river held hostage by the forest of the woods; metafiction; hybridisation;

    Abstract : When I write I, I also write we (say we also write that we’re momentarily in possession of the possibilities, and as for the possibilities: they have us), as in my hyperbolic twin brother and I, and from that point on (as well as before) in company with the gaps between us. The auto-corrections, the imposed circumstances, the complicities, and some conspirationalist copings within a system with no clearly identifiable nemesis. READ MORE