Essays about: "cache misses"

Showing result 1 - 5 of 18 essays containing the words cache misses.

  1. 1. Cache behaviour analysis for graph algorithms

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Johan Söderström; [2023]
    Keywords : ;

    Abstract : Graph processing is an ever-increasing significant area of research in the wake of the demand for efficient tools that process data such as graphs, which can describe sets of objects (vertices) and their relations to each other (edges). Graph algorithms traverse these graphs by visiting their vertices or additionally calculating some properties about them such as how significant a specific vertex is in the context of the greater graph. READ MORE

  2. 2. Performance comparison between OOD and DOD with multithreading in games

    University essay from Blekinge Tekniska Högskola

    Author : David Wingqvist; Filip Wickström; [2022]
    Keywords : Game development; C ; Execution time; CPU cache; OpenMP;

    Abstract : Background. The frame rate of a game is important for both the end-user and the developer. Maintaining at least 60 FPS in a PC game is the current standard, and demands for efficient game applications rise. Currently, the industry standard within programming is to use Object-Oriented Design (OOD). READ MORE

  3. 3. A Study on Data-driven Methods for Selection and Evaluation of Beam Subsets in 5G NR

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Nic Ekman; Ilias Theodoros Skordas; [2022]
    Keywords : 5G; NR; telecom; telecommunications; ML; machine learning; algorithms; beam; widebeam; propagation; beamforming; subset; RAN; radio; radio environment; ericsson; Technology and Engineering;

    Abstract : 5G New Radio is the next generation of mobile networks and it comes with promises of ultra-high speeds, ultra-high reliability and ultra-low latency. This has posed a challenge for the engineers entrusted with the task of finding solutions which could fulfil the specification, and as a result, some promising areas have received increased attention in recent years. READ MORE

  4. 4. Comparing priority queues with support for priority updates at arbitrary indexes

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Erik Granberg; [2021]
    Keywords : ;

    Abstract : The research software URDME makes use of a priority queue that has support for updating the priority of enqueued elements at arbitrary indexes. To achieve this URDME currently relies on a Binary Heap. READ MORE

  5. 5. Investigating the effect of implementing Data-Oriented Design principles on performance and cache utilization

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Frank Nyberg; [2021]
    Keywords : Data-oriented design; DOD; ECS; Entity Component System; HPC; CPU cache; cache misses; games; game architecture; game engines; design patterns;

    Abstract : Game engines process a lot of data under strict deadlines. Therefore, measures to increase performance are important in this area. Data-Oriented Design (DOD) promotes principles that are meant to increase performance by better cache utilization. READ MORE