Essays about: "education programming"

Showing result 6 - 10 of 92 essays containing the words education programming.

  1. 6. Easing the transition from block-based programming in education : Comparing two ways of transitioning from block-based to text-based programming and an alternative way to solve the transition problem

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Joakim Abdinur Iusuf; Edvin Nordling; [2023]
    Keywords : Block-based programming; Block-based languages; Text-based programming; Text-based languages; One-way transition environments; Dual-modality environments; Hybrid environments; Blockly; BlockPy; Blockly Games; Blockbaserad programmering; Blockbaserade språk; Textbaserad programmering; Textbaserade språk; One-way transition miljöer; Dual-modality miljöer; Hybrid miljöer; Blockly; BlockPy; Blockly Games;

    Abstract : Many learners find the transition from block-based programming to text-based programming difficult. Consequently, research has investigated how block-based languages support learners when making the transition to text-based programming. READ MORE

  2. 7. Perception of variety in forests in relation to reducing polygon count : Exploring human perception in computer graphics and computer graphics education

    University essay from KTH/Lärande

    Author : Amani Najimudeen; [2023]
    Keywords : aggregates; perception; forests; computer graphics education; aggregat; mänsklig uppfattning; skogar; datorgrafikundervisning;

    Abstract : By taking human perception into account in computer graphics, time and processing power may be utilised more efficiently when modelling and rendering scenes. Exploring possibilities for reducing the complexity of forest scenes is particularly interesting because of the geometric complexity of trees, the effects of which are compounded by dense, large-scale forests. READ MORE

  3. 8. Generative Language Models for Automated Programming Feedback

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Lea Hedberg Segeholm; Erik Gustafsson; [2023]
    Keywords : Education; Code feedback; Pre-trained language models PTMs ; GPT-3; GPT-3.5; Generative language models;

    Abstract : In recent years, Generative Language Models have exploded into the mainstream with household names like BERT and ChatGPT, proving that text generation could have the potential to solve a variety of tasks. As the number of students enrolled into programming classes has increased significantly, providing adequate feedback for everyone has become a pressing logistical issue. READ MORE

  4. 9. Evaluating Questions About Learners’ Code generated with OpenAI’s GPT-4

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emil Pernler; Leo Vainio; [2023]
    Keywords : ;

    Abstract : OpenAI’s ChatGPT has sparked a wave of interest worldwide since its public release in November, 2022. While concerns have been raised about the potential for students using the tool in order to cheat, researchers have recently started exploring how such models can be integrated into education to benefit learning. READ MORE

  5. 10. Transforming Education into Chatbot Chats : The implementation of Chat-GPT to prepare educational content into a conversational format to be used for practicing skills

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Simon Wickman; Philip Zandin; [2023]
    Keywords : Artificial intelligence; ChatGPT; Summarization; Educational material; Dialogue format; Automatic evaluation; Prompt creation; Prompt.; Artificiell intelligens; ChatGPT; Sammanfattning; Utbildningsmaterial; Dialog format; Automatisk utvärdering; Instruktion.;

    Abstract : In this study we explore the possibility of using ChatGPT, to summarise large contents of educational content and put it in a template that later can be used for dialogue purposes and will explore the challenges and solutions that occur during the implementation. Today there is a problem for users to create wellmade prompts for learning scenarios that fulfill all the requirements set by the user. READ MORE