Essays about: "green gamification"
Showing result 1 - 5 of 6 essays containing the words green gamification.
-
1. OpenCourse: Gamification in Computer Science Education
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. READ MORE
-
2. Teaching data literacy through games
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Data literacy is an increasingly important skill to possess due to the large amounts of information available to us. This thesis explores the teaching of data literacy through a learning game. It revolves around the creation of a prototype for a learning game teaching data literacy in the domain of environ- mental issues. READ MORE
-
3. Employing gamification to support sustainable food consumption : Analysis and Redesign of the Too Good To Go mobile app
University essay from Umeå universitet/Institutionen för informatikAbstract : An estimated 1.3 billion tons of food is lost or wasted every year, adding to the growing problem of CO2 emissions and global warming. Consequently, there is an urgent need to address this issue. READ MORE
-
4. Green gamification : Designing for increased sustainable behavior and business growth
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This research aims to investigate if gamification is a suitable method for creating stronger incentives for people to recycle. The research was conducted in partnership with PantaPå, the world’s first deposit app for recycling packaging. READ MORE
-
5. It´s The Smart City, Stupid! : A critical study of Smart narratives, Attraction Hysteria & the production of Smart Space in the European Green Capital 2020
University essay from Stockholms universitet/Kulturgeografiska institutionenAbstract : In this research, the “Smart City-edifice” of Lisbon has been examined through qualitative field work carried out in the city. The concept of the Smart City- edifice has been designed by the author in an attempt to grasp the ambiguous Smart City ambition as an assemblage of (i) specific techniques incorporated into the urban environment (ii) the modes of governance which these techniques allow for, particularly real time data collection & (iii) issues of city branding, placemaking and urban, Smart regeneration. READ MORE