Essays about: "head mounted device HMD"
Showing result 6 - 9 of 9 essays containing the words head mounted device HMD.
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6. Navigating using 360° Panoramic Video : Design Challenges and Implications
University essay from Södertörns högskola/MedieteknikAbstract : In recent years, technological developments have led to the emergence of 360°. Google Street Map has provided panoramic imagery for a number of years, where users can immerse themselves and pan around in scenarios and follow streets of their liking, familiarizing and navigating themselves with the location. READ MORE
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7. Flashing lights at road tunnel emergency exit portals: A Virtual Reality study with low-cost Head Mounted Displays
University essay from Lunds universitet/Avdelningen för BrandteknikAbstract : Previous studies have provided detailed recommendations regarding the design of flashing lights at emergency exit portals in road tunnels. Theory of Affordances have assisted safety designers fixing characteristics such as color, flashing rate, type and number of lights in emergency systems. READ MORE
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8. Virtual Reality as a Sales Tool for Industrial Companies
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : To display large and complex products at sales meetings or fairs can be a challenge for industrial companies. Customers want to experience the product before purchase, yet this is not always possible due to high shipping costs and logistic problems. READ MORE
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9. Determining UI design principles for Google Glass and other over-eye interactive device applications
University essay from Institutionen för informationsteknologi och medierAbstract : Google Glass is a new personal computing device that employs an over-eyetransparent display together with voice-control in order to offer audiovisual informationto the device's users. Glass is also a new mediated-reality platform,fundamentally different from common computers and smartphones, and theavailable Glass application (Glassware) design guides do not fully cover human-computer interaction issues that are imposed by Glass' characteristics – issuessuch as optimum information density, use of colourization and positioningto separate information, optimum amount of discrete entities on display, and theuse of iconography. READ MORE