Essays about: "interactive tools"

Showing result 1 - 5 of 187 essays containing the words interactive tools.

  1. 1. The Effectiveness of a Web-Based Multimodal Interactive Story on Upper-Secondary Students' Reading Comprehension in English

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Dakota Lagercrantz; [2024]
    Keywords : Multimodal; Interactive Story; Literature; Education; Pedagogy; English; ESL;

    Abstract : The current study investigates the effectiveness of a multimodal interactive story, student use and perceptions of the interactive story, and one teacher’s beliefs regarding the use of multimodal resources in upper-secondary L2 literature education. The study aims to draw conclusions on the potential effectiveness of the tool, student interaction behaviour with interactive story, student perceptions on the tool, and teacher receptibility toward new multimodal tools. READ MORE

  2. 2. Gamification for technology-enhanced mineral value chain teaching and learning: serious gaming for geometallurgy concept

    University essay from Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurser

    Author : Lilian Schleret; [2024]
    Keywords : Gamification; Malmberget; Geometallurgy; Synthetic model;

    Abstract : The concept of gamification is being increasingly explored and applied to offer new teaching or training tools to teachers, students or employees. The field of geology and geometallurgy wasn’t particularly discussed in the topic of gamification. READ MORE

  3. 3. POTENTIALS FOR LEARNING IN THE DESIGN OF DIGITAL TEXTBOOKS

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Sonja Husgafvel; [2023-07-03]
    Keywords : Digital Textbooks; ; Multimodal Text Analysis; ; Semiotic Theory; ; Visual Grammar; ; Potentials for learning; ; History;

    Abstract : Purpose: The aim of this study was to enhance the knowledge of the learning potentials associated with the different designs of digital textbooks and their implications for the representation of historical content. More specifically, the analysis focused on four Finnish digital history textbooks, with the Winter War being selected as the specific learning unit due to its significant role in the history of Finland. READ MORE

  4. 4. What new practices emerged following VAR in football among spectators, and how do these practices relate to potential value co-creation and co-destruction?

    University essay from Göteborgs universitet/Graduate School

    Author : Salih Tilki; Kanti Das Mrinmoya; [2023-07-03]
    Keywords : video assistant referee; practice theory; consumption practices; emotional practices; value co-creation; value co-destruction; interactive value formation;

    Abstract : Technological tools are widely used in all industries. In football, Video Assistant Referee (VAR) has been implemented and is becoming more common in nearly all domestic leagues and international organizations. Previous research has shown how VAR affected the game objectively, as well as people's perspectives toward this new technology. READ MORE

  5. 5. Interactive Visualization of Network Models in JavaScript/TypeScript for Web-based Applications

    University essay from Umeå universitet/Institutionen för fysik

    Author : Morrow Erik; [2023]
    Keywords : Networks; Information visualization; Information Theory; Interactive visualization; Nätverk; Informationsvisualisering; Informationsteori; Interaktiv visualisering;

    Abstract : Networks of nodes and links are powerful tools to model complex systems, however, when the number of nodes and links grows to the thousands then even the network becomes too complex to comprehend unless we can simplify and highlight the networks underlying structure. The map equation is a method developed by the researchers at IntegratedScience Lab that uses an information theoretic approach to reveal community structure using the flow of information on the network modeled with random walks. READ MORE