Essays about: "multi-agent player"

Showing result 11 - 14 of 14 essays containing the words multi-agent player.

  1. 11. A Multi-agent player for Settlers of Catan

    University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystem

    Author : Rashdan Raees Natiq. Haseeb Saleem; [2008]
    Keywords : Multi-agent Player; Bots; Settlers of Catan; Trader Agent;

    Abstract : There are many games that have been a challenge to Research in Artificial Intelligence. One such game is Settlers of Catan (SoC). The purpose of this thesis is to develop a Multi-agent player for SoC. Although it is difficult to focus on all the dimensions of the game during implementation, therefore a good enough solution is proposed. READ MORE

  2. 12. A Multi-Agent System for playing the board game Risk

    University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystem

    Author : Fredrik Olsson; [2005]
    Keywords : Multi-Agent System; Board Games; Distributed Problem Solving; Risk;

    Abstract : Risk is a game in which traditional Artificial-Intelligence methods such as for example iterative deepening and Alpha-Beta pruning can not successfully be applied due to the size of the search space. Distributed problem solving in the form of a multi-agent system might be the solution. READ MORE

  3. 13. A Multi-Agent System for playing the board game Risk

    University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystem

    Author : Fredrik Olsson; [2005]
    Keywords : Multi-Agent System; Board Games; Distributed Problem Solving; Risk;

    Abstract : Risk is a game in which traditional Artificial-Intelligence methods such as for example iterative deepening and Alpha-Beta pruning can not successfully be applied due to the size of the search space. Distributed problem solving in the form of a multi-agent system might be the solution. READ MORE

  4. 14. Multi-Agent Diplomacy : Tactical Planning using Cooperative Distributed Problem Solving

    University essay from Blekinge Tekniska Högskola/Avdelningen för för interaktion och systemdesign

    Author : Fredrik Håård; [2004]
    Keywords : Diplomacy; AI; Games; Agent; Multi-Player;

    Abstract : While there is a broad theoretic foundation for creating artificial intelligence based solutions for two-player games, such as Chess, the multi-player domain is not as well explored and artificial intelligence solutions for multi-player games is often flawed. This report is an attempt to apply a multi-agent approach to a multi-player game, and use distributed problem solving to create viable plans in an environment of huge search spaces and multiple adversaries. READ MORE