Essays about: "rendering techniques"

Showing result 16 - 20 of 117 essays containing the words rendering techniques.

  1. 16. 3D visibility emergency stop system for automated industrial environments: An OpenGL based solution

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Evangelia Damasioti; [2022]
    Keywords : 3D visibility; Emergency safety system; Industrial environments; Instancing; Meshes; Mesh instancing; Frustum culling; Runtime rendering; OpenGl; Visibility algorithm;

    Abstract : The advent of industry 4.0 has not only brought innovation and automation with it but also new challenges. Automation in industrial settings is advancing at a rapid pace, thus making the modern industrial workplace all the more stimulating. READ MORE

  2. 17. Visual and performance comparison: Physically based atmosphere method against Unity Universal Render Pipeline procedural skybox

    University essay from

    Author : Martin Höglund; Nikki Norberg; [2022]
    Keywords : Unity; Physically based atmosphere; aesthetics; realism;

    Abstract : Background. In the pursuit of realism in rendering, a feature that may get overlooked is the sky and atmosphere—especially the consumer who might suspect that something is off without identifying it. A critical aspect of sky rendering is the color that should be dynamic with the time of day to be realistic. READ MORE

  3. 18. Performance comparison between Clustered and Cascaded Clustered Shading

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Adam Levin; Joakim Bresche; [2022]
    Keywords : Clustered Shading; Cascaded Clustered Shading; Computer Graphics; Rendering;

    Abstract : Background. The game-industry is rapidly demanding more and more comput-ing power in its strive for more realistic renditions of environments, simulations andgraphics. To accelerate the improvements made to the realism of real time graph-ics further, optimizations like Clustered and Cascaded Clustered Shading come intoplay. READ MORE

  4. 19. Targeted Improvement of a Deep Learning Object Detector Using Synthetic Training Data

    University essay from Lunds universitet/Matematisk statistik

    Author : Katja Palmkvist; Olivia Mattsson; [2022]
    Keywords : Machine Learning; Deep Learning; Object Detection; Computer Vision; Synthetic Data; 3D-rendering; Technology and Engineering;

    Abstract : When working with object detection, the quality and quantity of the training data is often a recurrent bottleneck. This thesis proposes a technique of incrementally improving an object detector using synthetically rendered data. READ MORE

  5. 20. Improving Ray Tracing Performance with Variable Rate Shading

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Alexander Dahlin; [2021]
    Keywords : Ray Tracing; Variable Rate Shading; Rendering; Real-Time; Reflections; Strålspårning; Variable Rate Shading; Rendering; Realtid; Reflektioner;

    Abstract : Background. Hardware-accelerated ray tracing has enabled ray traced reflections for real-time applications such as games. However, the number of rays traced each frame must be kept low to achieve expected frame rates. READ MORE