Essays about: "Användarforskning"

Found 5 essays containing the word Användarforskning.

  1. 1. Data-Driven Operator Behavior Visualization : Developing a Prototype for Wheel Loader

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Huahua Tian; [2022]
    Keywords : Data-driven concept design; Data-visualization; User research; Decision-making; Digital twin; Datadriven konceptdesign; Data-visualisering; Användarforskning; Beslutsfattande; Digital twin;

    Abstract : To realize key business capabilities and secure long-term growth, Volvo Construction Equipment (Volvo CE) set out to define a vision for digital transformation. The latest trends in AI-powered smart electronics open up endless opportunities to help Volvo CE's operators use Wheel Loaders – Construction machines to increase productivity. READ MORE

  2. 2. Information Visualization of Automated Deep Learning Platform Output

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ria Ratnasari; [2020]
    Keywords : automated deep learning; analytics; visualization; SUS score; usability;

    Abstract : Deep learning has been extensively used in many areas because of its proven benefit. However, developing deep learning is challenging. The master thesis aims to investigate suitable information visualization for the output of an automated deep learning model platform. The thesis has been carried with Bitynamics AB. READ MORE

  3. 3. Design of a Smart Cart App for Automated Shopping in Supermarkets

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Aida Arvidsson; Lina Hassani; [2020]
    Keywords : Human-Computer Interaction; Smart Cart; Smart Shopping; Smart Enviroments; Internet of Things; User-Centered Design;

    Abstract : I dagens samhälle blir många saker smartare, främst med hjälp av Internet of Things.En överblick på smart shopping visar att flera alternativa sätt att shoppa på harintroducerats under de senaste åren för att förbättra och effektivisera shopping. READ MORE

  4. 4. DESIGNING INTERACTIVE CARPET AND EVALUATING THE ARTIFACT WITHIN ACTIVITY THEORY

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Yeji Hong; [2018]
    Keywords : user experience; user research; interactive artifact; activity theory; design process; användarupplevelse; användarforskning; interaktiv artifakt; aktivitetsteori; designpro cess;

    Abstract : When people are stressed, they are likely to walk faster. Research indicates that walking speed is an indicator of pace of life, with a faster walking speed in urban areas. Based on empirical data, I designed and developed a prototype of an interactive carpet for encouraging users on the carpet to slow down and thus to relax more. READ MORE

  5. 5. The Role of User Interface Design in a Digital Document Reader

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Nam Pham; Yurou Zhao; [2018]
    Keywords : navigating experience; digital document reader; human-centered design; human-computer interaction; front-end development; user interface design; user experience; design analysis; user research; design process; efficiency analysis; Axure; Navigationserfarenhet; digital dokumentläsare; human-centrerad design; interaktion mellan människor och datorer; front-end-utveckling; användargränssnitt; användarupplevelse; designanalys; användarforskning; designprocess; effektivitetsanalys; Axure;

    Abstract : User Interface Design is the center concept of this thesis. It was used throughout this thesis in order to remedy the design issue of a product called Loredge. Loredge was a digital document reader that contained a Library page with a very simple design. READ MORE