Essays about: "Channels"

Showing result 21 - 25 of 1773 essays containing the word Channels.

  1. 21. Analyzing Toxicity in YouTube Comments with the Help of Machine Learning

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Sasan Dehkhoda; Jasmyn Ali Gunica; [2023]
    Keywords : Toxic comments; YouTube; Machine Learning; Natural Language Processing;

    Abstract : Toxic comments are overall likely to make someone feel uncomfortable and leave a discussion and are therefore potentially problematic. Toxic comments occur online on various social media, and depending on the site, get detected manually or via machine learning algorithms (or both), and removed depending on the severity and other factors. READ MORE

  2. 22. Propagation of Nuclear Data Uncertainties for Reactor Physics Parameters in Fluorine-19-based Molten Salt Reactors

    University essay from Uppsala universitet/Tillämpad kärnfysik

    Author : Sigfrid Stjärnholm; [2023]
    Keywords : ;

    Abstract : It could be argued that a renaissance is taking place for the global interest in nuclear power - especially for the development of the next generation of reactor systems that aim at solving the problems with contemporary energy production with nuclear technology. One such proposed concept for Gen IV nuclear power is a Molten Salt Reactor (MSR), in which the nuclear fuel is in solution of a salt - often based on fluorine or chlorine. READ MORE

  3. 23. "Cracking the GenZ Code: Unraveling the Needs, Pain Points, and Desires for an Improved Omnichannel Fashion Experience" : A qualitative study by understanding the consumer decision-making process

    University essay from Linnéuniversitetet/Institutionen för management (MAN)

    Author : Ebba Uhlin; Moa Lundberg; [2023]
    Keywords : Omnichannel; E-commerce; Physical Stores; Pain Points; Touchpoints; Customer Journey; Consumer Decision-Making Process; Retail Technologies; Generation Z;

    Abstract : In recent years there has been a remarkable distribution of the omnichannel environment, which has emerged as a significant factor in the fashion industry. Today's society is characterized by customers who possess extensive knowledge and easy access to information online, with the added convenience of constantly available e-commerce. READ MORE

  4. 24. THE IMPACT OF DYNAMIC GAME DIFFICULTY BALANCING ON PLAYER USER EXPERIENCE IN PUZZLE GAMES : A case study

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Qian Lin; [2023]
    Keywords : dynamic game difficulty balancing; game user experience; flow; puzzle games; Eureka effect; a-ha moment; engagement; immersion;

    Abstract : This study delves into the relationship between Dynamic Game Difficulty Balance and Game User Experience in the context of puzzle games. The aim of this study was to explore the impact of DGDB on user experience in puzzle games, focusing on player engagement, immersion, and the occurrence of a-ha moment. READ MORE

  5. 25. A deep learning approach for drilling tool condition monitoring in Raiseboring

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Hedaya Alyousif; [2023]
    Keywords : drilling tool condition; deep learning; drilling signals; CNN; spectrogram; Raisboring;

    Abstract : Drilling tool wear can significantly affect the performance of the drilling operation and add extra cost to it. Accurate detection of drilling tool condition is very important for enabling proactive maintenance, minimizing downtime, and optimizing drilling processes. READ MORE