Essays about: "Depth Cues"

Showing result 1 - 5 of 19 essays containing the words Depth Cues.

  1. 1. Modulating Depth Map Features to Estimate 3D Human Pose via Multi-Task Variational Autoencoders

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kobe Moerman; [2023]
    Keywords : 3D pose estimation; Joint landmarks; Variational autoencoder; Multi-task model; Loss discrimination; Latent-space modulation; Depth map; 3D-positionsuppskattning; Gemensamma landmärken; Variationell autoencoder; Multitask-modell; Förlustdiskriminering; Latent-space-modulering; Djupkarta;

    Abstract : Human pose estimation (HPE) constitutes a fundamental problem within the domain of computer vision, finding applications in diverse fields like motion analysis and human-computer interaction. This paper introduces innovative methodologies aimed at enhancing the accuracy and robustness of 3D joint estimation. READ MORE

  2. 2. Designing a VR user experience test regarding the Vergence-Accommodation Conflict : An investigation surrounding the relations to Depth Perception

    University essay from Blekinge Tekniska Högskola

    Author : Emil Estemyr; Alexander Ekhagen; [2023]
    Keywords : Virtual Reality; Vergence-Accommodation Conflict; Depth Cues; User test; Zone of Comfort; Virtuell verklighet; Vergence-Accommodation Conflict; Ledtrådar för djup Depth Cues ; Användartester; Zone of Comfort;

    Abstract : This bachelor project investigates how to design a virtual reality (VR) user experience test to analyze the effect that the vergence-accommodation conflict (VAC) has on a users ability to judge focus. Furthermore, we want to investigate how the amount of depth cues can affect a user's perception of this conflict in VR. READ MORE

  3. 3. Navigating Transmedia Landscapes: The Mutual Impact of the Arcane Series and League of Legends on Audience Engagement

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Lucija Dudkina; Miguel Arturo Serrano Madrona; [2023]
    Keywords : League of Legends; Arcane; transmedia; audience engagement; transmedia narratives; reception; fandom;

    Abstract : This research investigates the impact of transmedia storytelling through a case study of Arcane, a Netflix TV show set in the League of Legends universe. Grounded in the combination of transmedia storytelling theory, audience engagement theory and reception theory, we utilised semi-structured interviews to probe and understand viewer perceptions. READ MORE

  4. 4. Augmented Reality for Dismounted Soldier's Situation Awareness : Designing and Evaluating Intuitive Egocentric Depth Perception with Natural Depth Perception Cues

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Ronja Faltin; [2022]
    Keywords : Augmented reality; depth perception cues; situation awareness; military;

    Abstract : In this thesis, three kinds of depth perception symbols are designed and evaluated with an implemented Augmented Reality prototype. The three types of depth perception symbol's purpose are to intuitively visualize depth for objects whose position is too far away to see without technical assistance. READ MORE

  5. 5. Brand authenticity on Instagram: Consumers’ perspective on beauty brands

    University essay from Lunds universitet/Institutionen för strategisk kommunikation

    Author : Ann-Katrin Herke; [2022]
    Keywords : Social Sciences;

    Abstract : Capturing how consumers understand brand authenticity is a prominent quest by scholars. However, the concept is characterized by its multiplicity of meanings. Especially in the context of social media, the meaning of brand authenticity remains uncaptured. READ MORE