Essays about: "Driver education"

Showing result 1 - 5 of 49 essays containing the words Driver education.

  1. 1. Do higher levels of immersion in driving simulators lead to faster learning?

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Erik Holgersson; [2023]
    Keywords : Driver education; driving simulation; simulation fidelity; fidelity; visual fidelity; immersion; simulator study; learning;

    Abstract : As technology is becoming ever more present in the world, the use of simulators as a teaching tool is more prevalent than ever, with good evidence to back up their usefulness. Drivers’ education is one area among many that is seeing this change. READ MORE

  2. 2. Lions and tigers and women - oh my! : Radical right-wing grievances and the increased employment rates of women: a time-series cross-sectional analysis of EU member states

    University essay from Stockholms universitet/Institutionen för ekonomisk historia och internationella relationer

    Author : Nea Solander; [2023]
    Keywords : radical right-wing support; women’s employment; grievances; group threat; panel data;

    Abstract : This thesis investigates the potential relationship between support for radical right-wing parties and the increased employment rates of women in member states of the European Union. While previous research has predominantly focused on immigration, by virtue of grievances, as a driver of radical right-wing support, this study explores whether increases in the employment ratio of women can also be perceived as a threat and contribute to this support. READ MORE

  3. 3. How players interact with sustainability in ECO

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Mick Roncken; [2023]
    Keywords : Computer games; Climate change; Climate change communication; simulation games; Education for sustainable development;

    Abstract : Some types of resource management and simulation games often inadvertently deal with theconcept of resource exploitation which is a natural outcome of emulating real-world systems ina digital environment. Sustainable decision-making is imperative for humanity’s sustainedsurvival and teaching the general populace about sustainability and climate through interactivemedia has proven to be an effective tool in increasing such decision-making. READ MORE

  4. 4. Examining pair programming as a learning practice at KTH : An exploratory and qualitative study on benefits and drawbacks of pair programming perceived by students at KTH

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Olle Gunnemyr; Filip Wetterdal Todorovic; [2022]
    Keywords : Pair; programming; student; students; singleton; mob; driver; navigator; code; practice; qualitative; interviews; exploratory; in-depth; literature; KTH; agile; Par; programmering; student; studenter; singel; mob; förare; navigator; kod; praxis; kvalitativ; intervjuer; explorativ; djupgående; litteratur; KTH; agil;

    Abstract : Pair programming is an agile software development practice that can be used in university student's education when learning programming. Previous research on students at universities has shown that there exist different perceived benefits and drawbacks on the practice’s contribution to learning. READ MORE

  5. 5. Key Factors Considered When Purchasing a VR Hobby Skill Training Simulator : A Consumer Perspective

    University essay from KTH/Industriell ekonomi och organisation (Inst.)

    Author : Ada Lindmark; Kajsa Nilsson Kinberg; [2022]
    Keywords : virtual reality; virtual reality simulator; hobby skill training simulator; consumer behavior; purchasing behavior; theory of planned behavior; virtual reality; virtual reality simulator; hobby skill training simulator; consumer behavior; purchasing behavior; theory of planned behavior;

    Abstract : In recent years, VR and VR devices have become more popular due to advances intechnology and lower costs, making the technology more accessible to the general public. One application within VR that is expected to grow is VR hobby skill training simulators (VR HSTS), which are now accessible not only for education and companies but also to consumers. READ MORE