Essays about: "Game-Design"

Showing result 6 - 10 of 302 essays containing the word Game-Design.

  1. 6. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Oscar Holst; [2023-02-01]
    Keywords : game-based learning; language learning; literacy;

    Abstract : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. READ MORE

  2. 7. Super Exergame : 2D platformer exergame using webcam ML-skeletal tracking and Godot

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : David Styrbjörn; Max Benecke; [2023]
    Keywords : game-design; exergaming; godot; liopep;

    Abstract : This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. READ MORE

  3. 8. Gamification of Work Tasks: Effects of Mixed and Individual Game Design Elements on Motivation and Performance

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Marcel Borgsen; [2023]
    Keywords : Gamification; Game Design Elements; Motivation; Self-Determination; Performance; Social Sciences;

    Abstract : Gamification uses elements of game-designing on mundane tasks to enhance motivation and performance. This study aimed to investigate the effects of gamification on performance, intrinsic motivation and amotivation while doing work tasks. READ MORE

  4. 9. Exploring the aesthetical qualities of scaled game maps through Human-AI Collaboration

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Petter Rignell; Christian Sjösvärd; [2023]
    Keywords : game design; scale; scalability; aesthetics; AI; Human-AI Collaboration; MAP-Elites; EDD;

    Abstract : The primary objective is to explore the scalability of two-dimensional game maps while preserving certain aesthetical qualities in scaled representations. By either upscaling or downscaling the maps, features of the map inducing these aesthetical qualities may diminish. READ MORE

  5. 10. Impact of gamification on employee motivation in situations of change in medium-size organisations in the United Kingdom.

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Apostolos Savvas; [2023]
    Keywords : Gamification; Change Management; Employee Engagement; Motivation; Game Design Patterns;

    Abstract : This thesis tries to provide a comparative study and complimentary data analysis into the effectiveness of game design patterns such as LEGO Serious Play, Leaderboards and Collective voting in terms of the impact that gamification has in change management framework. The study is looking at how gamification impacts employees from a motivational and engagement, in change management tasks, perspective. READ MORE