Essays about: "Interactive environment"

Showing result 16 - 20 of 229 essays containing the words Interactive environment.

  1. 16. Get in the Game : A study on social media marketing activities to achieve market access and enhance mainstream adoption of blockchain gaming

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emma Johansson Sundqvist; [2023]
    Keywords : Blockchain; Cryptocurrency; Non-Fungible Tokens NFTs ; Gaming Industry; Social Media Marketing; Kryptovaluta; Videospelsindustrin; Sociala Medier; Marknadsföring;

    Abstract : Gaming is booming, and over the past few years, blockchain games have found their way into this market. These games operate in a highly competitive environment, where marketing is vitally important for their success. READ MORE

  2. 17. Performance Evaluation of Digital Image Processing on the Web using WebAssembly

    University essay from Uppsala universitet/Avdelningen för beräkningsvetenskap

    Author : Christoffer Nyberg; [2023]
    Keywords : WebAssembly; wasm; SIMD; multithreading; performance;

    Abstract : JavaScript has been the de-facto standard programming language for Web browsers for some time. Although it has enabled the interactive and complex web pages we have today, it has long been characterized by performance issues. A promising new technology, WebAssembly, aims to enable near-native performance on the Web. READ MORE

  3. 18. Augmented Reality-Assisted Techniques for Sustainable Lithium-Ion EV Battery Dismantling

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Diana Cristina Culincu; [2023]
    Keywords : Augmented Reality; Electric Vehicle Batteries; Lithium-Ion Batteries; Battery Dismantling; Battery Disassembly; Battery Recycling; Photogrammetry; 3D modelling; 3D Reconstruction; Vuforia; Unity; Blender; Figma; Polycam; Sustainability; Förstärkt verklighet; Batterier för elektriska fordon; Litiumjonbatterier; Batteriavmontering; Batteriuppdelning; Batteriåtervinning; Fotogrammetri; 3Dmodellering; 3D-rekonstruktion; Vuforia; Unity; Blender; Figma; Polycam; Hållbarhet;

    Abstract : The increasing adoption of electric vehicles (EVs) brings forth the challenge of effectively managing the second-life and end-of-life cycles for lithium-ion batteries. Augmented Reality (AR) offers a promising solution to sustainably and efficiently dismantle these batteries. READ MORE

  4. 19. Light as a biophilic medium: Workspaces with no view to nature

    University essay from KTH/Ljusdesign

    Author : Elena Mokeeva Hansson; [2023]
    Keywords : Lighting design; office lighting; daylight; visual ergonomics; well-being;

    Abstract : A substantial part of our lives is spent in offices where lighting is affecting our well-being and health, even if we are not aware of that. Offices are most commonly illuminated by high intensity ceiling lights or suspended linear luminaries which emit uniform light over our heads and cause glare. READ MORE

  5. 20. Implementation and Evaluation of Software Architecture Visualization

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Naga Preethika Mule; [2023]
    Keywords : ;

    Abstract : Background: Software architectures are often large documents containing detailed information about different architectural components, how they interact, the environment in which they operate, and how the components are designed. With such a large amount of data, the sizes of the documents often get larger and it becomes challenging for humans to process in a reasonable time. READ MORE