Essays about: "Limited feedback"

Showing result 16 - 20 of 181 essays containing the words Limited feedback.

  1. 16. Consensus Algorithms in Blockchain : A survey to create decision trees for blockchain applications

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xinlin Zhu; [2023]
    Keywords : Blockchain; Cryptocurrency; Consensus Algorithms; Proof of Work; Proof of Stake; Hybrid Consensus; Decision Tree; Blockchain; Kryptovaluta; Consensus Algoritms; Proof of Work; Proof of Stake; Hybrid Consensus; Decision Tree;

    Abstract : Blockchain is a decentralized database that is distributed among a computer network. To enable a smooth decision making process without any authority, different blockchain applications use their own consensus algorithms. The problem is that for a new blockchain application, there is limited aid in deciding which algorithm it should implement. READ MORE

  2. 17. Contextualizing Customer Feedback: A Research-through-Design Approach - Alternative Approaches and Dialogical Engagement in Survey Design

    University essay from Uppsala universitet/Människa-datorinteraktion

    Author : Rasmus Svensson; [2023]
    Keywords : Human-Computer Interaction; Research-through-Design RtD ; Digital Service Design; Enterprise Resource Planning ERP systems; Invoicing; Customer Experience CX ; Customer Satisfaction CS ; Contextualization; Dialogical Approach; Customer Journey; Survey design; Questionnaire design; Net Promoter Score NPS ; Customer Satisfaction Score CSAT ; Customer Effort Score CES ; Chatbot; Virtual Agent; Customer Support Agent; Design Guidelines; Double Diamond; User Experience UX ; User Interface UI ; Interaction Design ID ;

    Abstract : Providing context behind customer feedback remains a challenge for company’s who rely on approaching Customer Experience (CX) through standardized Customer Satisfaction (CS) metrics like Net Promoter Score (NPS), Customer Satisfaction Score (CSAT), and Customer Effort Score (CES). Practical guidelines for monitoring CS throughout the customer journey are limited, creating a gap in academic research. READ MORE

  3. 18. Avatar Control using Eye-Tracking in Virtual Reality : A user study on the sense of embodiment, user experience and workload using a Unity3D Prototype

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Axel Goris; [2023]
    Keywords : Virtual Reality; Avatar Embodiment; Eye Tracking; User Experience; Accessibility; Virtuell Verklighet; Avatar förkroppsligande; Ögonspårning; Användarupplevelse; Tillgänglighet;

    Abstract : This master’s thesis investigates methods for improving accessibility in virtual reality (VR), focusing on avatar control for individuals with limited mobility. VR offers an opportunity to help them with specific rehabilitation. READ MORE

  4. 19. A Study on Enhancing Recommendation Systems for Experience Goods

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Wilmer Andersson; Erik Sjöström; [2023]
    Keywords : Recommendation systems; Experience goods;

    Abstract : This study examines the design and trustworthiness factors of recommendation systems forexperience goods in the e-commerce industry. Experience goods are products that involvesensory experiences and pose challenges for consumers to assess and select online. READ MORE

  5. 20. Truck drivers’ attitudes and interactions with advanced driver assistance systems : Applying the joint cognitive system perspective and the contextual control model in naturalistic driving contexts

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Tobias Ryrberg; [2023]
    Keywords : ADAS; attitudes; trust; interaction; automation; JCS; COCOM;

    Abstract : One of the most common causes of death is road accidents and in 95% of these accidents the human factor is involved. Therefore, Advanced-Driver-Assistance-Systems (ADAS) have been developed to support the drivers. READ MORE