Essays about: "Playful Interactions"
Showing result 1 - 5 of 20 essays containing the words Playful Interactions.
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1. New Beginnings : Triggering Encounters in Public Place to Encourage a Sense of Community
University essay from Uppsala universitet/Människa-datorinteraktionAbstract : To increase social sustainability in cities and communities, interactions between community members is a key factor. This has engaged a research project on social sustainability, connected to an emerging urban district in Sweden. This research was done in collaboration with local stakeholders being part of this research project. READ MORE
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2. Playful Posters with AR : Exploring Playful Interactions with Pop Art Posters Through Augmented Reality (AR)
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis aims to contribute to the field of interaction design practice by exploring how posters might offer playful interaction through augmented reality (AR). The project uses an experimental design process involving prototyping, user testing, and analysis to investigate playful interaction together with pop art posters and AR as a technology. READ MORE
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3. Prototyping and user testing a new sound toy: Gamelike interactions with FM synthesis
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : Sound toys are game-like technologies that can be described as playful sonic interactions where the users are given unusual ways to creatively explore and transform synthetic sound. This study investigated the prototyping and evaluation of a new sound toy. READ MORE
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4. Human-Animal Interactions in the Early Life of Dairy Calves : effect of brushing on behavior and health
University essay from SLU/Dept. of Animal Environment and HealthAbstract : This study was conducted to investigate the influence of positive human-animal interactions and tactile stimulation on the behavior and health of young dairy calves. 16 individually housed calves were divided into two groups: One group received tactile stimulation by manual brushing for 30 minutes twice daily for 10 days, and the control group was housed in the same settings but was not brushed. READ MORE
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5. Exploring the Impact of Virtual Environments on the Creativity of Remote Designers During Brainstorming
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The growing adoption of virtual reality (VR) technologies has sparked interest in exploring their impact on creativity and remote collaboration within design processes. This study investigates the influence of different virtual environments on creative outputs and collaborative dynamics among designers. READ MORE