Essays about: "playful elements"
Showing result 1 - 5 of 19 essays containing the words playful elements.
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1. New Beginnings : Triggering Encounters in Public Place to Encourage a Sense of Community
University essay from Uppsala universitet/Människa-datorinteraktionAbstract : To increase social sustainability in cities and communities, interactions between community members is a key factor. This has engaged a research project on social sustainability, connected to an emerging urban district in Sweden. This research was done in collaboration with local stakeholders being part of this research project. READ MORE
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2. Work hard, play hard : A qualitative study about how playful office design affects employees' well-being
University essay from Karlstads universitet/Handelshögskolan (from 2013)Abstract : The purpose of this thesis is to add to the understanding of how employees’ well-being isaffected by playful offices. The thesis is presenting theories and previous research, forinstance within the area of servicescape, office design, and employee well-being, and isanalyzing eventual connections to the empirical data collected. READ MORE
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3. Mother-Daughter Conflict Talk : Communication processes ignited by accusations
University essay from Högskolan i Gävle/Avdelningen för humanioraAbstract : The relationship between mothers and daughter is known to be characterized by a high degree of both connection and conflict. This is reflected in their communication style, as previous studies have found that accusations, metamessages and misinterpretations are common elements in mother-daughter conversations. READ MORE
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4. Opportunities of an Abusive Game Probe
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : How might we encourage playful yet provocative attitudes to explore unfamiliar methods? This thesis investigates how interaction designers can use unusual and thought-provoking methods in their design process. It focuses on understanding the challenges, limitations and opportunities of these types of approaches. READ MORE
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5. Applying gamification to raise awareness of an individual’s water consumption
University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Abstract : Water is essential to life, but it is becoming inadequate, even in Europe. In central, western, and a few parts of northern and northeastern Europe, water availability is facing challenges due to the impacts of climate change. READ MORE