Essays about: "Thesis, online game"

Showing result 11 - 15 of 105 essays containing the words Thesis, online game.

  1. 11. Embracing Rascals in the Online Battlefield : Game Mechanics that Promote Collaboration Between Players in PvPvE Multiplayer Competitive Shooters

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sofia Mitsigkola; [2023]
    Keywords : game design; player experience; UX; mechanics; social interaction; PvPvE; survival shooters; ethnography; annotated portfolios; interaction design;

    Abstract : This thesis project examines social interactions in PvPvE Online Multiplayer Survival Shooters and proposes mechanics that promote connection among players, hooking rascal players who invent new ways to play the game, into the game spirit rather than engaging in toxic play. To do that, I followed a Research-through-design methodology, engaged with games, game designers, and gamers, and designed storyboards presenting examples of mechanics that promote players' connection. READ MORE

  2. 12. The social media and e-commerce information trade: Is privacy protection a losing game?

    University essay from Göteborgs universitet/Graduate School

    Author : Miranda Okello; [2022-08-19]
    Keywords : ;

    Abstract : Background: As technology progresses and more information is gathered to meet the increasing demands of consumers, - businesses on social media and e-commerce sites are working on becoming increasingly practical and effective in delivering their services (e-services). However, users are becoming increasingly concerned about online privacy and the possibilities of organizations’ exploiting personal, private information, - the benefits of partaking in these e-services are being increasingly questioned. READ MORE

  3. 13. APPLYING GAMIFICATION ELEMENTS TO AN ONLINE CASINO PLATFORM

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Pavlos Karageorgiadis; [2022]
    Keywords : Gamification; iGaming; online casino; Social Network; Octalysis Framework; Gamification; iGaming; online kasinon; Sociala Nätverk; Octalysis Framework;

    Abstract : Gamification is one of the most effective ways of creating and keeping high engagement among people. It is a deep exploration into what makes a game fun and how to apply those fun and engaging elements in real-life productive activities. READ MORE

  4. 14. Activism in MMORPGs: A case studyof the MapleStory player boycott

    University essay from Uppsala universitet/Medier och kommunikation

    Author : Tanzila Hakeem; [2022]
    Keywords : Gaming; Consumer Activism; Networked Social Movements; Digital Activism; Fandom; Participation; Consumerism; Globalization; Boycotting; Internet studies; social movements; Participatory politics;

    Abstract : This thesis explores how online gaming has become a central tool for networked social movements to participate in consumer activism. I look at the case study of MapleStory: a Korean MMORPG game and their consumer activism efforts started by the players. READ MORE

  5. 15. 2D Beats : Fast paced full body movement game using Godot Engine

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : John Karlsson; [2022]
    Keywords : Exergames; Physical activity; MediaPipe; Godot; Game Development;

    Abstract : The world is quickly moving to a more and more digital world, everything is online and computerized. This is convenient but also increases the amount of time spent in front of various types of devices and displays, not getting the exercise we as humans need. READ MORE