Essays about: "Video Ads"

Showing result 1 - 5 of 13 essays containing the words Video Ads.

  1. 1. Modeling, Simulation, and Injection of Camera Images/Video to Automotive Embedded ECU : Image Injection Solution for Hardware-in-the-Loop Testing

    University essay from Uppsala universitet/Signaler och system

    Author : Anton Lind; [2023]
    Keywords : ADAS; AD; ADS; HIL; Hardware in the loop; Hardware-in-the-loop; ECU; VCU; Automotive; Embedded; System; Systems; Camera; Image; Video; Injection; FPGA; MPSoC; Vivado; Vitis; VHDL; Volvo; Cars; FMC; HPC; LPC; MIPI CSI2; GMSL2; AMBA AXI4; Xilinx; RTL; Implementation; Synthesis; Intelectual Property; IP; Vehicle computing unit; Electronic control unit; TEB0911; TEF0007; TEF0010; CSI2 Tx; CSI2 Tx Subsystem; Zynq; SerDes; AXI4; AXI4-Lite; Programmable Logic; PL; Processor System; PS; C; C ; Video test pattern generator; VTPG; Axi traffic generator; ATG; Ultrascale ; Virtual input output; VIO; Integrated logic analyzer; ILA; Interface Unit;

    Abstract : Testing, verification and validation of sensors, components and systems is vital in the early-stage development of new cars with computer-in-the-car architecture. This can be done with the help of the existing technique, hardware-in-the-loop (HIL) testing which, in the close loop testing case, consists of four main parts: Real-Time Simulation Platform, Sensor Simulation PC, Interface Unit (IU), and unit under test which is, for instance, a Vehicle Computing Unit (VCU). READ MORE

  2. 2. AI Second that Emotion - Using Natural Language Processing to Study the Impact of Non-Stereotyped Video Advertising on Consumers’ Emotions & Online Consumer Engagement

    University essay from Göteborgs universitet/Graduate School

    Author : Amanda Hassel; Linnea Jonsson; Johan Strömfeldt; [2022-08-04]
    Keywords : Stereotype; Video Advertisement; Emotions; Online Consumer Engagement; Natural Language Processing NLP ; Artificial Intelligence AI ; Machine Learning; Bidirectional Encoder Representation from Transformers BERT ; Transformer Models;

    Abstract : This paper aims to provide a deeper understanding of the emotional and online engagement behavioral responses to non-stereotyped gender role depictions in video advertisements. The consumer response to two video ads that portray non-stereotyped gender roles by the well-known brands Gillette and Always was analyzed. READ MORE

  3. 3. Generation Z users' attitudes towards online video advertising : Youtube video platform

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Shichen Ji; Shiyi Feng; Mingshun Xie; [2022]
    Keywords : Informatics; User experience; Online video advertising; Generation Z; YouTube; Customer Perceived Value;

    Abstract : Generation Z has been in a high-pressure environment for a long time, whether studying or working, and everyone is in a fast-paced attitude of life. The online world, especially video software, is very popular among the Generation Z crowd because these video software can provide fast, convenient, and decompressed content. READ MORE

  4. 4. Influence of social media advertising on consumer behavior : A quantitative study in Germany and Sweden

    University essay from Umeå universitet/Företagsekonomi

    Author : Jascha Marschall; [2022]
    Keywords : social media; socially responsible consumption behavior; self -confidence; impulsiveness; interpersonal influence; group influence; sustainability; consumer behavior; Elaboration Likelihood Model; Value-Belief-Norm theory model;

    Abstract : Social media sites and platforms have been on the rise for the last decade. Especially sincethe start of the still on-going Covid-19 pandemic it reached an all time high. Over half of theworld’s population is using social media. Everyone knows Facebook, Instagram, YouTube,TikTok, Snapchat, and many more. READ MORE

  5. 5. Evaluation of Games Monetization Approaches : A case study on PlayersUknown’s Battlegrounds (PUBG)

    University essay from Högskolan Dalarna/Institutionen för information och teknik

    Author : Syed Muhammad Farhan Gillani; [2021]
    Keywords : games monetization; in-game purchases; free-to-play games; paid games; subscription model in gaming;

    Abstract : Video games have become a great source of entertainment and emerged as a massive industry in the past few decades. Technological advancements and evolution of smartphones have made it easier for developers to develop and launch their games on different platforms mostly in digital form. READ MORE