Essays about: "Virtual Educational Environment"
Showing result 1 - 5 of 39 essays containing the words Virtual Educational Environment.
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1. Virtual Environments in Scholè : Beyond Learning
University essay from Malmö universitet/Institutionen för barndom, utbildning och samhälle (BUS)Abstract : This thesis explores the educational potential of virtual environments, which are computer-generated spaces that allow users to have a sense of presence and interaction with simulated worlds. In this thesis, I argue that virtual environments are not merely tools for learning specific skills or knowledge, but can also enable formative experiences that contribute to the purpose of education as understood by contemporary educational theorists. READ MORE
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2. InclusiveRender A metaverse Engine prototype to support Accessible Environments for people with ASD
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The metaverse has seen increased usages in its capabilities as an educational tool by immersing users in virtual scenarios. This technology is inaccessible for user groups that require higher degrees of accessibility and personalization, as most metaverse implementations do not adjust to the user’s needs. READ MORE
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3. The effects of Daytime/Nighttime andIndoor/Outdoor virtual environmentson game experience
University essay from Blekinge Tekniska HögskolaAbstract : Background: The usage of video games for educational purposes has become more prevalent in the recent decade. There are a lot of studies showing that video games can affect a person’s cognitive abilities. However, few studies have aspired to determine if a virtual environment can affect a person’s Game experience. READ MORE
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4. Virtual Reality Substitute inWoodworking Education for Students with Physical Disabilities
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Physical disabilities hinder some students when performing physically demanding school subjects. Virtual reality could provide students with the maneuverability and accessibility which they lack. READ MORE
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5. Comparative Analysis of Spatiotemporal Playback Manipulation : Evaluating Desktop Environments versus Immersive Head-Mounted Virtual Reality Environments
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual Reality (VR) is a creative tool that enables immersive learning, planning and training of surgical operations. Extensive research has been conducted in multiple surgical specialities where VR has been utilized, such as spinal neurosurgery. However, cranial neurosurgery remains relatively unexplored in this regard. READ MORE