Essays about: "GEQ"

Showing result 1 - 5 of 8 essays containing the word GEQ.

  1. 1. cARcassonne for Hololens 2 - Improving UX through UI

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Kevin Bjørn Roulund Wilken; [2023]
    Keywords : AR; Augmented Reality; Hololens; UX; User Experience; UI; User Interface; Board Games; AR Games; Carcassonne; DSRM; IT;

    Abstract : This paper aims to improve the UX of the AR game cARcassonne for the Hololens 2 by making changes to its UI. Previous research and existing games are analyzed to determine the changes to the UI. A questionnaire is developed using said research as well as research of other UX measuring methods such as the GEQ and UPEQ. READ MORE

  2. 2. The effects of Daytime/Nighttime andIndoor/Outdoor virtual environmentson game experience

    University essay from Blekinge Tekniska Högskola

    Author : Matthew Pettersson; Julian Agonoy; [2023]
    Keywords : Virtual; Environment; Game Experience Questionnaire; GEQ; Video Games; Human Computer Interaction; Computer Graphics;

    Abstract : Background: The usage of video games for educational purposes has become more prevalent in the recent decade. There are a lot of studies showing that video games can affect a person’s cognitive abilities. However, few studies have aspired to determine if a virtual environment can affect a person’s Game experience. READ MORE

  3. 3. Hassler Whitney's Hidden Treasure : Every Differentiable Manifold Can Be Made Smooth

    University essay from Umeå universitet/Institutionen för matematik och matematisk statistik

    Author : Vigren Näslund Viktor; [2023]
    Keywords : ;

    Abstract : In this essay, we give background to differential topology and utilize approximation techniques to prove Hassler Whitney's classic result that a manifold with a $C^r$ differential structure, $r \geq 1$, admits a compatible $C^s$ differential structure, $r < s \leq \infty$. That is, every differentiable manifold is a smooth manifold.  .. READ MORE

  4. 4. Using Video Communication in Online Multiplayer Games : The effects of adding a video chat overlay on the game experience in online multiplayer video games - a quasi-experimental design

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Anton Westerlund; [2021]
    Keywords : video communication; video chat overlay; multiplayer-online; video-games;

    Abstract : The focus of this thesis is to investigate whether adding video communication inonline multiplayer video games will affect the game experience. The work uses usercentered design and a combination of qualitative and quantitative methods. READ MORE

  5. 5. Scheme Theory & Weak Mordell-Weil for Elliptic Curves Over Number Fields

    University essay from Lunds universitet/Matematik LTH; Lunds universitet/Matematik (naturvetenskapliga fakulteten)

    Author : Carl-Fredrik Lidgren; [2021]
    Keywords : algebraic geometry; schemes; scheme theory; elliptic curves; Mordell-Weil; weak Mordell-Weil; algebraic number theory; arithmetic geometry; number theory; geometry; Mathematics and Statistics;

    Abstract : We provide an introduction to scheme-theoretic algebraic geometry, which studies spaces that are in essence locally solutions to systems of polynomial equations, and prove the weak Mordell-Weil theorem. The weak Mordell-Weil theorem states that for an elliptic curve $E$ over a number field $K$, the quotient $E(K)/mE(K)$ is finite for all $m\geq 2$. READ MORE