Essays about: "cache"

Showing result 26 - 30 of 174 essays containing the word cache.

  1. 26. Evaluation of cache memory configurations with performance monitoring in embedded real-time automotive systems : Determining performance characteristics of cache memory with hardware counters and software profiling.

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Andreas Westman; [2022]
    Keywords : cache memory; real-time; hardware counters; automotive; cacheminne; realtid; hårdvaruräkare; fordon;

    Abstract : Modern day automotive systems are highly dependent on real-time software control to manage the powertrain and high-level features, such as cruise control. The computational power available has increased tremendously from decades of microcontroller and hardware development on such platforms. READ MORE

  2. 27. Network Implementation with TCP Protocol : A server on FPGA handling multiple connections

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ruobing Li; [2022]
    Keywords : CPU Offloading; Ethernet; FPGA; TCP IP; Verilog; Xilinx 7 Series; CPU Avlastning; Ethernet; FPGA; TCP IP; Verilog; Xilinx 7 Series;

    Abstract : The growing number of players in Massively Multiplayer Online games puts a heavy load on the network infrastructure and the general-purpose CPU of the game servers. A game server’s network stack processing needs equal treatment to the game-related processing ability. READ MORE

  3. 28. Clueless: A Tool Characterising Values Leaking as Addresses : Clueless: A Tool Characterising Values Leaking as Addresses

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Xiaoyue Chen; [2022]
    Keywords : ;

    Abstract : A fundamental programming feature that allows Spectre to effortlessly leak the value of secrets via cache side channels is the transformation of data values into addresses. Consider forexample sorting, hashing, or many other algorithms that create addresses based on datavalues. READ MORE

  4. 29. Performance comparison between OOD and DOD with multithreading in games

    University essay from Blekinge Tekniska Högskola

    Author : David Wingqvist; Filip Wickström; [2022]
    Keywords : Game development; C ; Execution time; CPU cache; OpenMP;

    Abstract : Background. The frame rate of a game is important for both the end-user and the developer. Maintaining at least 60 FPS in a PC game is the current standard, and demands for efficient game applications rise. Currently, the industry standard within programming is to use Object-Oriented Design (OOD). READ MORE

  5. 30. Exploring Selective coherence as a Solution to Self-invalidation in ArgoDSM

    University essay from Uppsala universitet/Datorteknik

    Author : Christopher Edberg; [2022]
    Keywords : ArgoDSM; Coherence; Performance; Selective Coherence; Distributed Shared Memory; Software-based Distributed Shared Memory; DSM; Software DSM; Computer Architecture; Parallel Computing;

    Abstract : Maintaining coherency in a distributed system can prove challenging, this is especially true for distributed shared memory systems. The problem with remote synchronization in the distributed shared memory software ArgoDSM occurs when a lock operation has to cross the boundaries of a node, this causes a large number of self-invalidations (SI) or self-downgrades (SD) which is costly. READ MORE