Essays about: "chess"
Showing result 1 - 5 of 70 essays containing the word chess.
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1. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions
University essay from Umeå universitet/Institutionen för datavetenskapAbstract : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. READ MORE
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2. Ability Estimation Methods : An Introduction to Item Response Theory and Elo Education Systems
University essay from Stockholms universitet/Statistiska institutionenAbstract : The foundational testing of knowledge and ability is and has always been very important. These days we can create a computerized test that can vary based on the estimated skill of the examinee. This is called an adaptive test. And the aim of this is to estimate the ability of the examinee more precisely. READ MORE
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3. PVCFA: Principal Variation Context Feature Attribution : Distributed Chess for Perturbation-based Saliency Maps
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The research and development field of computer chess improved more in the last 5 years than in the whole history of computers. Unfortunately these unprecedented results comes with techniques that don’t leave much space to intuition and comprehensibility for humans. READ MORE
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4. Imperfect Information in Chess Variants and Changes in Player Strategies and Perceptions
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This study explores the way imperfect information affects chess gameplay in players with different skill levels. To explore the effects of removing information from a perfect system we used both chess and a variant of chess known as dark chess or fog of war chess. READ MORE
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5. Evaluating the performance of a team consisting of an advanced agent and a less advanced agent in the game Manille : A comparison of agents trained using the CFR algorithm with and without abstractions.
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Making artificial intelligence (AI) algorithms solve games has always been an interesting benchmark of AI research. Perfect information games like Chess can be played on a level beyond human capabilities. READ MORE