Essays about: "cognitive reaction task"

Showing result 1 - 5 of 13 essays containing the words cognitive reaction task.

  1. 1. Does immersion affect cognitive transfer in FPS games? : A study of cognitive abilities transfer of engaging in first-person shooter games through immersion experiences

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Jakkapan Chainilwan; [2023]
    Keywords : First-person shooter FPS ; immersion; proteus effect; identification; transfer; cognitive abilities; cognitive reaction task; reaction time RT ; accuracy;

    Abstract : First-person shooter (FPS) games are frequently associated with immersion due to their use of a first-person perspective camera, which gives players the impression that they are a part of the game world. When combined with the proteus effect and identification, players can achieve a complete sense of immersion in the character they are portraying. READ MORE

  2. 2. Interpreting Mental Rotation Performance in Self-Described Aphantasia through Cognitive Penetrability

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Dániel Pénzes; [2023]
    Keywords : mental imagery debate; cognitive penetrability; aphantasia; VVIQ; OSIQ; mental rotation;

    Abstract : Mental images are unique mental representations and the depictive view in the imagery debate states that mental images have similar spatial structures as their corresponding external object. The propositional view, however, contends that beliefs about the external world influence a mental image – also known as the cognitive penetrability theory –, therefore mental images cannot be described in visual terms. READ MORE

  3. 3. Training attention with video games : How playing and training with video games impact attentional networks

    University essay from Högskolan i Skövde/Institutionen för biovetenskap

    Author : David Brorsson; [2020]
    Keywords : Video games; attention; EEG; video game training;

    Abstract : Video games as an entertainment form are very popular. Understanding what video games do to us in a long-term and short-term manner is therefore of interest. Attention is a widely studied field and research into how attentional networks are affected by video is a research field on the rise. READ MORE

  4. 4. To use a software agent to detect lies.

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Parsmo Johannes; [2020]
    Keywords : Reaction Time; lie detection; software agent; online; user end; Reaktionstid; lögndetektion; mjukvare agent; online; användarsidan;

    Abstract : In recent years cognitive methods for lie detection has appeared. This with an increased need for digital tools for aiding professionals in the pursuit of detecting deceit. This study attempts to build and test a software agent to see if it can detect lies using reaction time (RT). READ MORE

  5. 5. Cognitive Effects of Acute Exercise in Healthy Young Adults : A Meta-Analysis

    University essay from Högskolan Dalarna/Mikrodataanalys

    Author : Oarisur Rahman; Shrikant Balakrishnan; [2020]
    Keywords : Acute Exercise; Cognitive Functions; Young Adults; Healthy; MetaAnalysis; Effect Size;

    Abstract : Although, it is well established that regular exercise has a positive effect on various domains of cognitive functions, effects of a single session (acute) exercise on cognitive functions of an young adult is under debate. While a numbers of research have found positive associations between acute exercise and cognitive performance, multiple research have found no effect of acute exercise on the cognitive functions. READ MORE