Essays about: "computer and our"

Showing result 16 - 20 of 747 essays containing the words computer and our.

  1. 16. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  2. 17. Intrusion Detection systems : A comparison in configuration and implementation between OSSEC and Snort

    University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Author : Peter Stegeby; [2023]
    Keywords : Intrusion detection; HIDS; NIDS; Signature-based; Linux; Windows; Sniffing packets; Upptäcka intrång; HIDS; NIDS; Signatur-baserad; Linux; Windows; Paketsniffing.;

    Abstract : Hackare fortsätter att bli bättre på att få otillåten tillgång till våra datorer och kan undvika de mest grundläggande intrångsskyddade system och brandväggar på en standarddator. Då numren av intrång växer varje år och kostar företag miljoner av dollar, så verkar gapet mellan attackerare och försvarare att bli större. READ MORE

  3. 18. A small step for a sensor : Detecting limited spatial movement with mobile AR

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Johan Fallström; [2023]
    Keywords : computer-science; software; development; software development; ar; augmented reality; unity; ar foundation; arkit; arcore; exergame; heart failure; rehabilitation; world tracking; mobile ar; mobile augmented reality; movement tracking; p-iii; heart-exg; exergaming; step counter; spatial movement; slam;

    Abstract : In this paper, a technical overview will be provided for a developed mobile exergame, with a particular focus on its movement tracking. By utilizing spatial movement readout from the AR algorithm, we've managed to create an easy to use exergame that allows the user to track their horizontal movement. READ MORE

  4. 19. Tradition or Technology? An Ethnographic Study of Whiteboard Usage and Digitalization at Swedish Equestrian Centers

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Malin Vestergren; [2023]
    Keywords : Ethnography; Whiteboards in Horse Stables; Digitalization; and Human-Computer Interaction;

    Abstract : Digitalization has spread to affect many aspects of our lives but it has yet to fully engage equestrians. Many stables still extensively use the traditional whiteboard in combination with digital technologies. READ MORE

  5. 20. Quality enhancement of time-resolved computed tomography scans with cycleGAN

    University essay from Lunds universitet/Synkrotronljusfysik; Lunds universitet/Fysiska institutionen

    Author : Johannes Stubbe; [2023]
    Keywords : carbon fibers; carbon fibres; microfibers; tomography; deep learning; cycleGAN; time-resolved tomography; Physics and Astronomy;

    Abstract : Time-resolved x-ray tomography enables us to dynamically and non-destructively study the interior of a specimen. The obtainable temporal resolution is limited by the x-ray flux and the desired spatial resolution. READ MORE