Essays about: "game developer"

Showing result 1 - 5 of 47 essays containing the words game developer.

  1. 1. Getting Mortdogged : How high-ranking players experience randomness in Teamfight Tactics (TFT)

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Maximilian Feig; Adrian Hagerman; [2023]
    Keywords : Ludology; Player experience; Randomness; Teamfight Tactics; Uncertainty;

    Abstract : This bachelor thesis seeks to find out what players’ experiences with randomness in Teamfight Tactics (TFT) are like, what makes these experiences good and bad, and what a game developer can learn from them. TFT and Auto-Battlers in general are a topic that has not seen much research despite their immense popularity since their inception. READ MORE

  2. 2. How to achieve aesthetic unity in traditional 3D action game

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Zekai Zhang; [2023]
    Keywords : 3D action games; game design; combat mechanics; aesthetic unity; game development experience; interview; game developer;

    Abstract : The notion of aesthetic unity has garnered substantial attention within the realm of contemporary art, particularly in the domains of film and gaming. These creative mediums encompass a multitude of design elements, making the pursuit of aesthetic unity all the more crucial. READ MORE

  3. 3. Consumer perspectives towards monetization and its impact on AAA game designs

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Jubril Ahmadu; [2023]
    Keywords : Monetization; microtransactions; consumer; consumer market; game design; video games;

    Abstract : Monetization is now a fundamental aspect of video game creation and currently, all developers are trying to utilize it in the various designs of their games. Contemplating the monetized aspect of video games, this research has seen a gap in the studies pertaining to monetization from the perspective of the consumers, who are also the gamers and the buyers of these monetization designs. READ MORE

  4. 4. Performance evaluation of Multithreading, Hashtables, and Anonymous Functions for Rust and C++ : in Game Development

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Oscar Nordström; Lowe Raivio; [2023]
    Keywords : C ; Comparison; Execution time; Rust; Wilcoxon;

    Abstract : Background C++ is a programming language introduced in 1985, while Rust was introduced in 2010. Rust focuses on speed and safety and was created with the need for concurrency in mind. READ MORE

  5. 5. Having the right pedigree? A caste study of an American Mobile game developer’s transition to an indie business model.

    University essay from Göteborgs universitet/Graduate School

    Author : Domagoj Kljakovic-Gaspic; [2022-06-23]
    Keywords : ;

    Abstract : The overall purpose of this study was to better understand the transition of a mobile games developer from a Co-Development business model to an Independent one by harnessing the framework of institutional logics. The paper is based on a case study of an American Mobile Game developer with operations in several geographical regions across the world. READ MORE