Essays about: "games in school thesis"

Showing result 1 - 5 of 23 essays containing the words games in school thesis.

  1. 1. The Impact of Extramural English on Students and Teachers : A systematic literature review

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Oscar Glader; [2021]
    Keywords : English as an additional language EAL ; Extramural English; Out-of-school English; Teacher Agency;

    Abstract : Sweden is seen as a successful adopter of English as an additional language (EAL) and the country is a frontrunner in the globalization of the English language. Much of the success could be attributed to the large presence of English in Swedish society. READ MORE

  2. 2. Entrepreneurship Education in HEIs: Comparing Innovative Teaching Methods and Curriculum Design Approaches - A Multiple Case Study of 5 European HEIs

    University essay from Göteborgs universitet/Graduate School

    Author : Aleksei Kuchera; Douglas Redman; [2020-07-23]
    Keywords : entrepreneurship education; innovations in entrepreneurship education; entrepreneurship education in universities; practices in entrepreneurship education; teaching methods; curriculum and content design;

    Abstract : The thesis addresses modern practices in teaching methods and curriculum design approaches that are currently being used by top-ranked European higher education institutions (HEIs) in delivering their entrepreneurship programs. It reveals key differences and similarities in terms of what content and teaching methods the programs are using to teach entrepreneurship. READ MORE

  3. 3. Brand negotiations in Video Game Communities - An exploratory study analysing community-made discourses in video game brands and how they shape the brand image

    University essay from Göteborgs universitet/Graduate School

    Author : Christian Möller; [2020-06-23]
    Keywords : ;

    Abstract : Video games are engaging products with large followings engaging in their brands. Despite this, video game value has proven hard to research and the area is understudied (Boyle et al., 2012). READ MORE

  4. 4. Communicating a Child's Learning Progress in a Digital Interface

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Petter Poucette; [2020]
    Keywords : Education; educational games; dashboard; curriculum; user experience; user interface; parents;

    Abstract : The educational digital games are both used at school and at home by children. However, if used at home, how should parent's be able to tell a child learning progress in the game when they have limited knowledge in children's education? The purpose of this thesis is enhance the knowledge on how to design a digital interface that communicates the learning progress of a child to its parents. READ MORE

  5. 5. WHAT MAKES A GAME 'EDUCATIONAL'? An interview study about teachers’ perceptions of educational games and game based learning

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Björn Lindgren; [2018-10-26]
    Keywords : qualitative content analysis; interview study; game design; educational game; Game based learning;

    Abstract : The discourse of educational games and game based learning is comprised of a diverse cluster of arguments, expressed by commercial actors, researchers and educators. This thesis has explored how teachers relate to the discourse of arguments surrounding educational games and game based learning, with a focus on what teachers consider to be 'educational' regarding games and what they view as meaningful usage of games in educational settings. READ MORE