Essays about: "optional"

Showing result 1 - 5 of 149 essays containing the word optional.

  1. 1. Navigating Social Sustainability: : Revealing Contemporary Laws and Policies in Public Procurement

    University essay from Uppsala universitet/Statsvetenskapliga institutionen

    Author : Mirjam Chahed; [2024]
    Keywords : Socially Sustainable Public Procurement; EU Directive 2014 24 EU; The Swedish Public Procurement Act; The National Public Procurement Strategy; Sweden; WPR-approach; Poststructuralism;

    Abstract : The thesis is about Sweden’s approach on social sustainability in public policy. The Swedish New Reform derives from the EU Directive 2014/24/EU on public procurement, including policies and legislations on social aspects, labor-law, and environmental considerations. READ MORE

  2. 2. Decolonizing Aid: A Comparative Analysis of USAID and Sida's gender equality strategies in Guatemala

    University essay from Lunds universitet/Graduate School

    Author : Alejandra Perez Towns; [2023]
    Keywords : Decolonizing aid; discourse; colonial markers; USAID; Sida; Social Sciences;

    Abstract : The development aid field has been subject to increased questioning regarding power relations between donors and recipients; some studies shed light on the fact that development aid is an extension of colonial practices. Currently, there have been efforts to ‘decolonize aid’. READ MORE

  3. 3. Can You Pet the Dog? : Exploring the experiential impact of sociable animal interaction in games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Frida Björnfot; Sofia Rautiainen; [2023]
    Keywords : digital game; game design; human-animal interaction; player experience; virtual animals;

    Abstract : The feature to “pet” animals in digital games is highly requested by players in online discourse, but there is a lack of research on its utility from a game design perspective. This thesis aims to gain a preliminary understanding of the effects of optional, sociable animal interaction to further inform game design decisions. READ MORE

  4. 4. Unlocking the Battle Pass: Broadening the Scope of Video Game Gamification

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Melinda Sowole; [2023]
    Keywords : Gamification; Battle Pass; Season Pass; Challenges; Extrinsic motivation; Negative reinforcement; Video games;

    Abstract : While gamification has been extensively studied in specific fields, such as education and health, its application in other domains remains understudied. This thesis explores how battle passes, a common gamification system found in video games, are implemented and examines their potential challenges and limitations within and beyond video games. READ MORE

  5. 5. Exploring Normalizing Flow Modifications for Improved Model Expressivity

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Marcel Juschak; [2023]
    Keywords : Normalizing Flows; Motion Synthesis; Invertible Neural Networks; Glow; MoGlow; Maximum Likelihood Estimation; Generative models; normaliserande flöden; rörelsesyntes; inverterbara neurala nätverk; Glow; MoGlow; maximum likelihood-skattning generativa modeller;

    Abstract : Normalizing flows represent a class of generative models that exhibit a number of attractive properties, but do not always achieve state-of-the-art performance when it comes to perceived naturalness of generated samples. To improve the quality of generated samples, this thesis examines methods to enhance the expressivity of discrete-time normalizing flow models and thus their ability to capture different aspects of the data. READ MORE