Essays about: "questionnaire mobile"

Showing result 1 - 5 of 131 essays containing the words questionnaire mobile.

  1. 1. SOCIAL MEDIA AND ARAB IMMIGRANTS LEARNING THE SWEDISH LANGUAGE

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Majeda Shehada; [2023-03-20]
    Keywords : Mobile learning; Social media; Swedish language; ; Arab immigrants; ; Communities of practice COP ;

    Abstract : Purpose: The study aims to investigate the role of social media platforms in learning Swedish language for Arab immigrants and to identify the most effective platform for that purpose. Theory: Communities of Practice (Lave & Wenger, 1991). Method: Mixed methods: online questionnaire, and semi-structured interview. READ MORE

  2. 2. Interrupting prolonged sitting behavior with gamification: Mobile adaptation of the break reminder desktop app Liopep

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Angelica Caridad Hernandez Cerutti; [2023]
    Keywords : ;

    Abstract : The present work aims at guiding the design transition of the break reminder desktop application Liopep to a mobile platform. The goal is to improve and adapt the gamified intervention to address sedentary behavior at an organizational level. READ MORE

  3. 3. Parents’ perceptions about preschool children’s use of mobile devices and experiences at art museums

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Sooyoun Kim; [2023]
    Keywords : preschool children; mobile devices; tablets; educational apps; child-computer interaction; art museums; museum learning;

    Abstract : The child–environment interaction type, which involves touching and handling part of collections and displays, is less common in art museums. In addition, art museums demand many behavioural rules from their visitors. The adult caregivers, therefore, prefer that their preschool children participate in child-friendly activity programmes. READ MORE

  4. 4. How we play : A qualitative approach to casual games, players and engagement

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Gina Brag; Ioanna Davidiadis; [2023]
    Keywords : Casual games; user interface; user experience; usability; engagement; autonomy; self-determination theory; flow state; absorption;

    Abstract : This study examines engagement regarding casual mobile games. It does so by studying elements of user experience and user interface and how these elements either facilitate or discourage engagement. READ MORE

  5. 5. How evidence seizure times affect Swedish citizens’ willingness to report crimes

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Marcus Birath; [2023]
    Keywords : ;

    Abstract : Digital device usage has changed the ways in which crime is committed and investigated. In almost all criminal cases, the police seize mobile devices in search for digital evidence. READ MORE