Essays about: "students interaction"

Showing result 36 - 40 of 341 essays containing the words students interaction.

  1. 36. Remote Collaboration : Building a Supporting Remote-Work Environment

    University essay from Umeå universitet/Företagsekonomi

    Author : Wilestedt Christopher; Tönners Jim; [2023]
    Keywords : ;

    Abstract : Remote work has been a more prominent phenomenon for most people during the last couple of years due to the effects of the Covid-19 pandemic. Thanks to the many advances in technology during the last couple of decades in the usage of technology of mobile phones, computers, tablets and much more, the thought of remote work has increasingly grown. READ MORE

  2. 37. “ - Cause I like working when I’m happy” : A case study of students in linguistic vulnerability and verbal interactions with peers in the social studies classroom

    University essay from Malmö universitet/Institutionen för skolutveckling och ledarskap (SOL)

    Author : Lina Knudsen; [2023]
    Keywords : classroom discussions; Developmental Language Disorder; group work; Individuals and Societies; International Baccalaureate; linguistic vulnerability; middle school; social studies; verbal interaction;

    Abstract : Syfte Syftet med denna studie är att bidra med insikt i hur Mellanårsprogrammets (MYP) elever i språklig sårbarhet och deras lärare upplever verbala interaktioner i klassen med elevernas kamrater i Individer och samhällen (I&S), ett samhällskunskapsämne inom International Baccalaureate läroplan.  Forskningsfrågor · Hur ser MYP-lärare på den effekt kamrater har på elever i språklig sårbarhet under verbala interaktioner i klassen och hur stödjer dessa lärare elever i språklig sårbarhet under dessa interaktioner i I&S?   · How do MYP students in linguistic vulnerability experience and understand verbal in-class interactions with peers in the I&S classroom and how do they experience the support given to them by their teachers during these interactions?  Theoretical Framework The theoretical framework of this case study is based on the sociocultural perspective as seen in Vygotsky’s work (1987), which have been developed further by Säljö (2000) and Kozulin (2003). READ MORE

  3. 38. The impact of an anthropomorphic robot’s facial expressions on L2 learning outcomes and motivation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Sara Danielsson; Emil Hammarberg; [2023]
    Keywords : Robot assisted language learning; RALL; human-robot interaction; HRI; non-verbal immediacy; NVI; Robotassisterad språkinlärning; människa-robotinteraktion; MDI; icke-verbal kommunikation;

    Abstract : In a regular classroom setting, a more emotionally expressive teacher has been shown to be positively correlated with learning outcomes and task motivation among the students. Would this also be the case if the teacher were a robot? This study investigates how the facial expressions of an anthropomorphic robot affect learning outcomes and task motivation in adult learners studying a second language by setting up an experiment using the Furhat robot. READ MORE

  4. 39. From Abstract to Tangible : An Approach to Learning Loops in Programming

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Thomas Bengtsson; [2023]
    Keywords : tangible tools; tangible computing; unplugged programming; programming; loops; mental models; metaphors.;

    Abstract : This thesis seeks to advance interaction design practice by exploring the potential of interactive tangible prototypes to enhance university students' understanding of abstract programming structures, such as loops. It addresses prevalent challenges, including the difficulties students encounter when initially learning about loops, and scalability issues inherent in tangible teaching tools within this research area. READ MORE

  5. 40. Design and Examination of Applying Mobile Technologies and Augmented Reality to Support Learning History in the Classroom

    University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Author : Sepideh Tavajoh; [2023]
    Keywords : Mobile technology; Augmented Reality; Interaction Design; Human User Center Design; Tangible; and Intangible Cultural Heritage.;

    Abstract : In recent decades, debates on applying digital technologies in the humanities field have increased. Discussions focus on developing a sustainable approach to learning humanities using Immersive digital technologies, such as Virtual Reality and Augmented Reality (VR & AR). READ MORE