Essays about: "tools in online class"
Found 5 essays containing the words tools in online class.
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1. Pushing Boundaries? Artists' worldview in the AI era from a relational work perspective
University essay from Lunds universitet/Institutionen för tjänstevetenskapAbstract : The thesis discusses how visual artists negotiate the boundaries between their own creative work and AI-aided work, how they establish boundaries with other artists who use AI, and How the relationship between visual artists and clients is mediated in the market with the rising popularity of AI tools. The study found that most artists negotiate meanings to take a stance and, more often than not, are open to using AI if it becomes more ethical and transparent. READ MORE
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2. The Use of Assistive Technology by Croatian Elementary School Teachers with Pupils with Reading Disabilities : a Survey Study
University essay from Högskolan i Borås/Akademin för bibliotek, information, pedagogik och ITAbstract : Reading affects everything we do in life. Sometimes it is difficult to determine how many people have a reading disability, and what tools can be used to overcome it. READ MORE
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3. The price of sustainable skincare : A multimodal critical discourse analysis of influencing on TikTok
University essay from Jönköping UniversityAbstract : This thesis investigates the role of so called sustainable influencers in the communication of sustainable skincare on TikTok. Several videos are analysed using MCDA as a method and enriching the analysis with interviews performed to the influencers whose videos have been object of examination. READ MORE
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4. Video games in English class : What are some Swedish students’ and teachers’ attitudes toward using video games as a means to teach and learn L2 English
University essay from Mälardalens högskola/Akademin för utbildning, kultur och kommunikationAbstract : The aim of this degree project was to find out what students currently enrolled at upper-secondary school programs think of video games as an educational tool, and whether they believed it would be a good idea to use video games in English language classrooms. This was done by collecting data through the use of an online questionnaire, where students enrolled at an upper-secondary school in central Sweden answered questions on the subject video game habits, previous experience playing video games in class, attitudes toward video games in general and as educational tools in teaching English in particular. READ MORE
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5. The Effects of ‘Flipping’ a Classroom with the Focus on Teaching English as a Second Language
University essay from Linköpings universitet/Institutionen för kultur och kommunikationAbstract : This literature review analyses what advantages and disadvantages can be gained by utilizing the flipped classroom method. The Swedish curriculum has been taken into consideration when conducting this review in order to see whether the method is compatible with the aim of the subject of English in the Swedish upper secondary school. READ MORE