Essays about: "vertical video"

Showing result 1 - 5 of 14 essays containing the words vertical video.

  1. 1. Is knowledge like salmon - does it jump upstream? The workings of vertical reverse knowledge flows from emerging market subsidiaries

    University essay from Göteborgs universitet/Graduate School

    Author : Felix Hallgren; Simon Lammgård; [2022-07-05]
    Keywords : Knowledge flows; Reverse knowledge flows; RKF; HQ; Headquarters; subsidiary; HQ-subsidiary; subsidiary-HQ; Emerging market; Asian market; Asian emerging markets;

    Abstract : Purpose – The purpose of this study is to increase the understanding of how reverse knowledge flows from emerging market subsidiaries work and what affects them. Consequently, the study contributes to the global business behavior of MNCs and how to benefit from knowledge within the company network. READ MORE

  2. 2. Using transfer learning on 2D skeleton-based action recognition networks to improve performance on data from previously unseen camera angles

    University essay from Lunds universitet/Matematik LTH

    Author : Filip Cederquist; Gustav Edman Harrysson; [2021]
    Keywords : Mathematics and Statistics;

    Abstract : Action recognition is a task in computer vision of inferring an action performed by a subject given an image or video. In this thesis we looked at how the performance of an action recognition network changed when introduced to new angles and how incorporating that data in the training affects this performance. READ MORE

  3. 3. Architecture as Narrative in First Person Level Design : A Reading of Mirror’s Edge Catalyst

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Max Hemberg; Ludwig Josefsson; [2021]
    Keywords : Level design; architecture; narrative; space; video games; first-person perspective; storytelling; Mirror’s Edge Catalyst;

    Abstract : The video games industry is rapidly developing as technology allows designers to create increasingly comprehensive worlds for their players to explore. Acknowledging the experience gained by architects designing similar structures for the physical world, this thesis explorescross-disciplinary research. READ MORE

  4. 4. Exploring new interaction possibilities for video game music scores using sample-based granular synthesis

    University essay from Luleå tekniska universitet/Medier, ljudteknik och teater

    Author : Olliver Andersson; [2020]
    Keywords : Granular Synthesis; granular; Synthesis; video game; game; video; Audio; interactive; musical score; score; music; stem; orchestration; unreal engine; vertical orchestration; horizontal orchestration; videogame; audio technology;

    Abstract : For a long time, the function of the musical score has been to support activity in video games, largely by reinforcing the drama and excitement. Rather than leave the score in the background, this project explores the interaction possibilities of an adaptive video game score using real-time modulation of granular synthesis. READ MORE

  5. 5. Architecture, Virtual Space And Impossible Space

    University essay from KTH/Arkitektur

    Author : Feng Yang; [2020]
    Keywords : Virtual Space; Impossible Space; Video Games; Unreal Engine 4;

    Abstract : This project investigates how to design an architecture in a context of virtual space, and how to utilise the exclusive possibilities of the virtual context.  The main case study about the virtual space and impossible space is based on video games. READ MORE