Essays about: "video content"

Showing result 21 - 25 of 380 essays containing the words video content.

  1. 21. Representing video game style with procedurally generated content : How wave function collapse can be used to represent style in video games

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Filip Hedman; Martin Håkansson; [2023]
    Keywords : Procedural content generation; Procedural generation; Wave function collapse; Video games; Platform game; Expressive range; Generering av procedurinnehåll; Processuell generering; Vågfunktion kollaps; Videospel; Plattformsspel; Uttrycks räckvidd;

    Abstract : As the video gaming industry continues to grow, developers face increasing pressure to produce innovative content swiftly and cost-effectively. Procedural Content Generation (PCG), the use of algorithms to automate content creation, offers a solution to this problem. READ MORE

  2. 22. Research on the Impetus of Douyin to City Tourist Image Construction and Dissemination in China - The Case of Xi’an

    University essay from Lunds universitet/Centrum för öst- och sydöstasienstudier

    Author : Jie Xu; [2023]
    Keywords : City tourist images’ construction and dissemination; Semiotic theory; “5W” communication theory; Diversification and homogenization; Destination images of Xi’an; China; Social Sciences;

    Abstract : This thesis investigated how the short video sharing application Douyin produces an effect on city tourist images’ construction and dissemination in China, taking the Internet-famous city of Xi’an as a case study. Based on the semiotic theory and “5W” communication theory, the author collected 30 Xi’an-related short videos on Douyin as samples and recorded the relevant data manually for analysis. READ MORE

  3. 23. Cross-disciplinary communication in game development : How does modifications to agile methodologies affect communication across disciplines?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Selin Kaya; [2023]
    Keywords : Video game development; disciplines in game development; agile methodology; scrum framework;

    Abstract : Many software methodologies are being used for the development of video games. However, there are very few studies that cover how these methodologies are deployed and what they affect in the game development process. READ MORE

  4. 24. Efficient Utilization of Video Embeddings from Video-Language Models

    University essay from Linköpings universitet/Datorseende

    Author : Felix Lindgren; [2023]
    Keywords : VLM; CLIP; transformers; machine learning; video retrieval; activitynet; efficient training; aggregation;

    Abstract : In the digital age where video content is abundant, this thesis investigates the efficient adaptation of an existing video-language model (VLM) to new data. The research leverages CLIP, a robust language-vision model, for various video-related tasks including video retrieval. READ MORE

  5. 25. Deepfake detection by humans : Face swap versus lip sync

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Isak Sundström; [2023]
    Keywords : Deepfakes; Face swap; Lip sync; User study; Deepfakes; Face swap; Lip sync; Användarstudie;

    Abstract : The term “deepfakes” refers to media content that has been manipulated using deep learning. This thesis project seeks to answer the question of how well humans are able to detect deepfakes. In particular, the project compares people’s ability to detect deepfakes between two different deepfake categories; face swap and lip sync. READ MORE