Essays about: "Aesthetics of Interaction"
Showing result 1 - 5 of 58 essays containing the words Aesthetics of Interaction.
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1. Efficiency by design : A way to meet expert users' needs
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : The administration software is a crucial component of any successful company. It is often overlooked, but it plays an essential role in ensuring the smooth operation of the business. It is the backbone of the company's operations, and it must be able to meet the evolving needs of its users. READ MORE
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2. User experience of the login flow in Duo : A study of user perception of trust, reliability and communicated soft values in user interface design of a login f low
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : User interface design should provide meaningful and relevant experiences to the user. Users have different expectations on quality factors in services of different domains of usage. READ MORE
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3. A City By No-One
University essay from KTH/ArkitekturAbstract : This project is an exploration of methods for generating virtual urban environments, framed in an interactive first-person perspective allowing the user to navigate the architectural design space by walking through a city as it is being generated. The project is developed on a foundation of three primary concepts: 1) A spatial interpretation of parameter sets which are positioned in virtual space, 2) Distance-based interpolation of these parameter sets as a method to govern how the urban environments are generated at different points in space,3) The transformation and merging of basic square grids embedded in positioned parameter sets resulting in a composite grid which functions as the spatial framework of the urban environment. READ MORE
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4. An Exploration of Interactions and Design Implications of Low-interactivity Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This paper introduces low-interactivity games as a new term to refer to games that provide players with very limited interaction by design. A grounded theory approach is conducted for this research, with reviewing literature and analyzing games specifically under the categories of casual games, idle games, walking simulators and minimalist games, in order to identify the available types of interactions in low-interactivity games. READ MORE
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5. “Judge my Spotify” : A user-centred design study exploring content creator mindsets, behaviours and motivations for music sharing on TikTok
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The rise of TikTok has revolutionised our interaction with music on social media, altering how we discover and share songs. Artists recognise TikTok's potential as a launchpad for their careers, while music streaming platforms have embraced user-generated content and introduced features for incorporating music into online sharing. READ MORE