Essays about: "Fun"
Showing result 21 - 25 of 307 essays containing the word Fun.
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21. Creating a Healthy Coach-Youth Golfer Relationship: "We are a team"
University essay from Högskolan i Halmstad/Akademin för hälsa och välfärdAbstract : The study was aimed to (1) explore how coaches and youth golfers perceive a healthy coach-athlete relationship and (2) what they do to facilitate such a relationship. This was made by doing a qualitative small-q study, interviewing coaches and youth-golfers using semi-structured interview guides. READ MORE
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22. Building ecological knowledge among children with nature as a playground : A suggestion for a recreational and educational nature trail for children in Aränge, Gotland
University essay from Uppsala universitet/Institutionen för samhällsbyggnad och industriell teknikAbstract : Modern society is faced with an increasing level of environmental degradation. One effect of this is the loss of possibilities for children to interact with natural environments. READ MORE
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23. Hur kul är leken? Konceptuella skisser på utformning för roligare lek i tre av Malmös lekplatser
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Uppsatsen undersöker lekvärden på tre lekplatser i Malmö (Fiskelekplatsen, Nya lekplatsen i Folkets park och Johannesskolans lekplats) genom att använda två analytiska verktyg, Affordance-verktyget och Kvalitet-verktyget. Målet med arbetet är att testa två analysverktyg (affordance verktyg och kvalitetverktyg) på tre olika lekplatser, att reflektera och diskutera hur skissandet används som analys i gestaltningsprocessen. READ MORE
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24. Children’s Experience through Digital Entertainment Systems : Implementing game elements to make it fun to learn
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : The way children are playing and learning is changing, and children are now experiencing digital technologies both at home and in educational environments. This study explores how today’s children experience learning through digital entertainment systems (DES). READ MORE
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25. APPLYING GAMIFICATION ELEMENTS TO AN ONLINE CASINO PLATFORM
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Gamification is one of the most effective ways of creating and keeping high engagement among people. It is a deep exploration into what makes a game fun and how to apply those fun and engaging elements in real-life productive activities. READ MORE