Essays about: "Learning from Demonstration"

Showing result 1 - 5 of 30 essays containing the words Learning from Demonstration.

  1. 1. Learning in physics with simulation : Students’ needs & perceptions of the interaction with Algodoo, and learning in physics

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Seyma Ikra Koyuncu; [2023]
    Keywords : computational thinking; stem; simulations; physics; modelling; digital tools; digital content; computational thinking; stem; simulering; fysik; modellering; digitalt verktyg; digitalt innehåll;

    Abstract : Initiatives to implement computational thinking and science, technology, engineering & modelling into learning processes have been taken by many authorities worldwide, and in Sweden as well. The Swedish government made changes in the high school curriculum in order to develop student’s digital competence including programming which has been in force since June 2018 (Skolverket, 2018). READ MORE

  2. 2. What are Users Willing to Comply With to Avoid Phishing? : An Interview-based Case Study

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Jennifer Bårman; [2023]
    Keywords : User perspective; Phishing; Spear-phishing; Security; Cyber-security; Information security; Learning; Education; Usable security; User awareness; Användarperspektiv; Nätfiske; Riktat nätfiske; Säkerhet; Cybersäkerhet; Informationssäkerhet; Lärande; Utbildning; Användarsäkerhet; Användarmedvetenhet;

    Abstract : Phishing (nätfiske) fortsätter att vara ett av de vanligaste hoten för användare på Internet. På grund av detta så har mycket forskning gjorts på säkerhetsåtgärder för att identifiera och stoppa nätfiske. READ MORE

  3. 3. Skyline Delineation for Localization in Occluded Environments : Improved Skyline Delineation using Environmental Context from Deep Learning-based Semantic Segmentation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kyle William Coble; [2023]
    Keywords : Skyline delineation; Skyline detection; Semantic segmentation; Terrain based navigation; Digital elevation models; Uncrewed surface vessel; Planetary exploration robots; Horisont avgränsning; Horisont upptäckt; Semantisk segmentering; Terrängbaserad navigering; Digitala höjdmodeller; Obemannat ytfartyg; Planetariska utforskningsrobotar;

    Abstract : This thesis addresses the problem of improving the delineation of skylines, also referred to as skyline detection, in occluded and challenging environments where existing skyline delineation methods may struggle or fail. Delineated skylines can be used in monocular camera localization methods by comparing delineated skylines to digital elevation model data to estimate a position based on known terrain. READ MORE

  4. 4. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : William Ahlberg; [2023]
    Keywords : Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Abstract : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. READ MORE

  5. 5. Fine-tuning Bot Play Styles From Demonstration

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Felicia Fredriksson; [2023]
    Keywords : ;

    Abstract : In recent years, Reinforcement Learning (RL) has successfully been used to train agents for games. Nonetheless, in the game industry there is still a necessity for bots not only to succeed in the environments but also to act human-like while playing the game. READ MORE