Essays about: "Physical- and Virtual presence"
Showing result 1 - 5 of 34 essays containing the words Physical- and Virtual presence.
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1. Virtual Environments in Scholè : Beyond Learning
University essay from Malmö universitet/Institutionen för barndom, utbildning och samhälle (BUS)Abstract : This thesis explores the educational potential of virtual environments, which are computer-generated spaces that allow users to have a sense of presence and interaction with simulated worlds. In this thesis, I argue that virtual environments are not merely tools for learning specific skills or knowledge, but can also enable formative experiences that contribute to the purpose of education as understood by contemporary educational theorists. READ MORE
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2. Perceived Liveliness Impact on Sense of Safety : A Study on Women’s Perceived Safety in Human-Lacking Urban Environments through Virtual Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Denna avhandling undersökte förhållandet mellan urbana attribut och upplevd livlighet och dess effekt på kvinnors upplevda säkerhet. Med utgångspunkt i teorier om naturlig övervakning [6] och vikten av att ha andra människor närvarande för att öka kvinnors säkerhet [17], utvärderades fysiska gatuattribut som förutspåddes öka miljöns livlighet. READ MORE
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3. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. READ MORE
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4. An Evaluative Study on the Impact of Immersion and Presence for Flight Simulators in XR
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Flight simulators are a central training method for pilots and with the advances of human-computer interaction, new cutting-edge technology introduces a new type of simulator using extended reality (XR). XR is an umbrella term for many representative forms of realities, where physical reality (PR) and virtual reality (VR) are the endpoints of this spectrum, and any reality in between can be seen as mixed reality (MR). READ MORE
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5. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
University essay from Lunds universitet/Avdelningen för BrandteknikAbstract : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. READ MORE