Essays about: "Physical- and Virtual presence"

Showing result 1 - 5 of 34 essays containing the words Physical- and Virtual presence.

  1. 1. Virtual Environments in Scholè : Beyond Learning

    University essay from Malmö universitet/Institutionen för barndom, utbildning och samhälle (BUS)

    Author : Ferasat Sahil; [2023]
    Keywords : virtual environments; education; Scholè; Virtual Educational Environment; formation;

    Abstract : This thesis explores the educational potential of virtual environments, which are computer-generated spaces that allow users to have a sense of presence and interaction with simulated worlds. In this thesis, I argue that virtual environments are not merely tools for learning specific skills or knowledge, but can also enable formative experiences that contribute to the purpose of education as understood by contemporary educational theorists. READ MORE

  2. 2. Perceived Liveliness Impact on Sense of Safety : A Study on Women’s Perceived Safety in Human-Lacking Urban Environments through Virtual Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ebba Rovig; [2023]
    Keywords : Perceived liveliness; women’s perceived safety; natural surveillance; street attributes; presence of others; virtual reality; urban environments; Upplevd livlighet; kvinnors uppfattade trygghet; naturlig övervakning; gatuattribut; närvaro av människor; virtuell verklighet; urbana miljöer;

    Abstract : Denna avhandling undersökte förhållandet mellan urbana attribut och upplevd livlighet och dess effekt på kvinnors upplevda säkerhet. Med utgångspunkt i teorier om naturlig övervakning [6] och vikten av att ha andra människor närvarande för att öka kvinnors säkerhet [17], utvärderades fysiska gatuattribut som förutspåddes öka miljöns livlighet. READ MORE

  3. 3. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Erik Meurk; [2023]
    Keywords : virtual reality; locomotion; three dimensional; virtuell verklighet; rörelse; tre dimensioner;

    Abstract : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. READ MORE

  4. 4. An Evaluative Study on the Impact of Immersion and Presence for Flight Simulators in XR

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Robin Dahlkvist; [2023]
    Keywords : Extended reality; Mixed reality; Immersion; Presence; Simulator sickness; Extended reality; Mixed reality; Immersion; Närvaro; Simulatorsjuka;

    Abstract : Flight simulators are a central training method for pilots and with the advances of human-computer interaction, new cutting-edge technology introduces a new type of simulator using extended reality (XR). XR is an umbrella term for many representative forms of realities, where physical reality (PR) and virtual reality (VR) are the endpoints of this spectrum, and any reality in between can be seen as mixed reality (MR). READ MORE

  5. 5. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect

    University essay from Lunds universitet/Avdelningen för Brandteknik

    Author : Hsuan-Ting Liu; [2023]
    Keywords : Virtual reality; safe distance; subject-expectancy effect; thermal radiation; placebo effect; fire scenario.; Technology and Engineering;

    Abstract : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. READ MORE