Essays about: "Sound localisation"
Showing result 1 - 5 of 6 essays containing the words Sound localisation.
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1. Spatialisation of Binaural Audio With Head Tracking in First-Person Computer Games
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : Audio in today’s first person computer games plays a vital role in informing players about their surroundings as well as general gameplay elements. Awareness of the direction, distance, and spatial placement of audio sources can be crucial for players in various contexts. READ MORE
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2. Assessing Explanatory Models of Auditory Verbal Hallucinations
University essay from Umeå universitet/Institutionen för idé- och samhällsstudierAbstract : Many attempts have been made to explain the nature of auditory verbal hallucinations (AVH) or the phenomenon of “hearing voices”. In the contemporary discussion of auditory verbal hallucinations, the raw material of the voices of AVH is seen as either inner speech, a spontaneously activated auditory experience, or imagined speech. READ MORE
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3. Improved Sensor Planning in Binaural Probabilistic Active SoundLocalisation for Robots
University essay from Örebro universitet/Institutionen för naturvetenskap och teknikAbstract : Sensor planning in the field of active robot sound localisation is an important topic that has potential applications for robots interacting with crowds, search and rescue and more, though the field is currently at the level of basic research. This thesis presents novel improvements that theoretically increase the accuracy of the predictions used in probabilistic sensor planning for sound localisation. READ MORE
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4. Detection and Localisation of Gunshots Using Sound Data
University essay from Lunds universitet/Matematik LTHAbstract : The goal of this master's thesis is to detect and position sharp sounds using Axis speakers with built-in microphones. Sharp sounds of special interest are gunshots. The system needs at least five speakers to function and is designed for usage in indoor environments. READ MORE
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5. Comparison of sound field microphone techniques for classical music recordings in virtual reality
University essay from Luleå tekniska universitet/Medier ljudteknik och upplevelseproduktion och teaterAbstract : Virtual reality (VR) as a field is currently seeing big technological advancement and an increase in both interest and content. At the same time, the production workflows for creating content for VR are still in their infancy and there are few commonly accepted conventions within the field. READ MORE