Essays about: "Tropes"
Showing result 16 - 20 of 55 essays containing the word Tropes.
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16. The Manosphere Travels East : Constructing Misogynist Social Identities On a Bulgarian Online Platform
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : Following a series of terrorist attacks, online communities for men built around misogyny and resistance to feminist values – commonly known as the manosphere – have recently become subject of scholarly attention. In research, the manosphere is usually explored as a phenomenon in the Western world, often described as a backlash movement in countries where gender equality is most progressive. READ MORE
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17. Themes in Indian Dacoit Films
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : Indian cinema has produced a series of locally developed film genres, most notably the ‘mythological’ and the ‘curry western’. In this paper, I examined films that fall under the sub-genre of the dacoit film, in an effort to fill in a gap in the Indian film history genre development and provide professionals in the field with the necessary information to not only recognize but also make use of recurrent tropes that appear in these films. READ MORE
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18. Queer representation in digital games : A textual analysis of of The Last of Us Part II
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : As a fairly new form of media that is currently increasing its number of LGBTQ characters, digital games and their queer representation is an interesting research are, in equal parts in order to see what potential stereotypes and tropes may be in play aswell as to compare it to what has been done before in other forms of storytelling. The question at hand for this thesis is regarding Queer representation in the commercial game The Last of Us Part II, released in 2020. READ MORE
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19. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition
University essay from Institutionen för tillämpad informationsteknologiAbstract : Previous research finds roleplaying games, as well as the wider spectrum of geek culture that they exist within, to be defined by discourses favoring a white, heterosexual, cis-male viewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist, homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race in roleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971- ongoing), largely neglecting to scrutinize other well-established titles that may adhere to or break from the same tendencies. READ MORE
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20. Gender representation through the horrors of Fatal frame (2001) : Textual analysis into female gender representation in the Japanese survival horror game, Fatal Frame (2001)
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Gender representation in the horror genre has many interesting discussions surrounding it through multiple perspectives such as psychoanalysis and culture. This article intends to expand the investigation of how female characters are portrayed in horror games. READ MORE