Essays about: "in space industry"

Showing result 6 - 10 of 455 essays containing the words in space industry.

  1. 6. ANOMALY DETECTION FOR INDUSTRIAL APPLICATIONS USING COMMODITY HARDWARE

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : John Moberg; Jonathan Widén; [2023]
    Keywords : Computer Vision; Anomaly Detection; Single Board Computer; Embedded systems;

    Abstract : As the Automotive industry is heavily regulated from a quality point of view, excellence in pro-duction is obligatory. Due to the fact that removing human error from humans is impossible, new solutions must be found. READ MORE

  2. 7. Radar and sea clutter simulation with Unity 3D game engine

    University essay from Linköpings universitet/Programvara och system

    Author : Mikael Johnsson; Linus Bergman; [2023]
    Keywords : radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Abstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE

  3. 8. If a Tree Falls in the Forest - Three Interventions in the Swedish Forest to Come

    University essay from KTH/Arkitektur

    Author : Nils Chigot Eriksson; Hampus Thysell; [2023]
    Keywords : Forest; timber industry; foraging; hunting; industry; industrial buildings; infrastructure; CCF; clear-felling; Norrland; Ångermanland;

    Abstract : Our thesis project consists of three architectural interventions: The Mushroom, The Gnat and The Snake, fitting into a vision of a Swedish forest managed in a more sustainable way. A future in which the practice of clear-felling has been abandoned in favor of alternative methods falling under the umbrella term Continuous Cover Forestry (CCF). READ MORE

  4. 9. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  5. 10. Creation of a space for creativity and innovation within university : The experience of Creative Lab

    University essay from Mälardalens universitet/Innovation och produktrealisering

    Author : Inés Acinas; [2023]
    Keywords : Academy-industry collaboration; Innovation laboratory; Sustainable development; Quintuple Helix; Students;

    Abstract : In order to stimulate innovation and sustainable development in a business environment that is always changing, it is important to support successful collaboration between academia, industry, and society. This project is focused on creating and implementing MDU's Creative Lab, an innovation lab based on the Quintuple Helix Model, in order to promote collaboration between students, academic institutions, and business partners and to meet the needs of all parties. READ MORE