Essays about: "playful behaviour"
Showing result 6 - 10 of 14 essays containing the words playful behaviour.
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6. Exploring relations between Interaction attributes and Pleasures in multisensory interactive art
University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)Abstract : The interest in designing interactive systems is going beyond their functionality and more towards their aesthetics. Often, research fails to address how qualities of the interaction as a medium can actually create pleasurable experiences. READ MORE
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7. Hägnstorlekens betydelse för fårs aktivitet och uppvisande av positiva beteenden
University essay from SLU/Dept. of Animal Environment and HealthAbstract : Animals who live in captivity has a limited area to live on which can affect their life quality and natural social behaviors. Animals at a zoo meet a lot of known and unknown humans every day, and that can be both positive and negative for the animals. READ MORE
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8. Elastic Interactions & Performing Objects : Methods for Embedding Technology Playfulness into Interactive Objects
University essay from Konstfack/Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV)Abstract : This thesis seeks to outline methods that explore interaction when the material object takes the role as playful provocateur. The process describes how simple, classic toys provide the guiding inspiration for prototypes. READ MORE
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9. Development of a Mobile Customer Application for Dry Cleaning Services
University essay from Lunds universitet/Ergonomi och aerosolteknologiAbstract : While machines are getting better at simulating human behavior it has become more common with the use of avatars and conversational text in mobile applications. These are used in order to induce a reflectively positive experience for the user, possibly making the user choose that application in favor of another. READ MORE
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10. A New User Testing Methodology for Digitally Mediated Human-Animal Interaction
University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)Abstract : This thesis evaluates a novel methodology for the user testing of digitally mediated human-animal interactions. The proposed method includes the structural analysis of video observations following a Grounded Theory approach. READ MORE