WikUp - Quick learning in Augmented Reality using Wikidata

University essay from Lunds universitet/Ergonomi och aerosolteknologi

Abstract: Learning is something everyone has to do. Different approaches to facilitate the process of learning has been tried throughout history. With technologies such as Internet, and augmented and virtual reality there might be possibilities to devise new ways of learning. In this thesis I aim to explore an idea for such a new way of facilitation of learning, as well as exploring how to design for augmented reality with usability in mind. The work of the thesis can be divided into three parts. The first part consists of research and testing of different technologies and products (e. g. Hololens, Meta 2, Leap Motion, Windows Mixed Reality) to ascertain which would be most fitting medium available today to try to realise the idea on. In the second part a number of iterations of designing, creating and testing prototypes showing the basic functionalities of the idea are done. The third part is a final user test, carried out to evaluate the usability of the last iteration from the second part. The user feedback received in tests of all iterations showed that even the chosen medium might not be portable and mature enough to allow for a widespread adoption of the realisation of the idea in its current state. There was positive feedback about the idea in itself and its possible realisation with a more light-weight technology in the future. Received feedback also suggests there are some things to do, respectively not do while designing for augmented reality.

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