Essays about: "Arousal level"

Showing result 1 - 5 of 13 essays containing the words Arousal level.

  1. 1. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Hanna Persson; Vida William-Olsson; [2023-11-20]
    Keywords : gamified memory task; explorative study; biometric data; user experience; användarupplevelse; gamifierad minnesuppgift; explorativ studie; biometrisk data;

    Abstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE

  2. 2. Impact on player action based on the correlation between environmental game sounds and arousal level

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Eddie Lundin; [2023]
    Keywords : Sound; Game; Gamesound; Arousal level; Ambience;

    Abstract : This study investigates the relationship between environmental game sounds and arousal level, looking to see if/how it affects player action. Previous research has shown that music evoking different levels of arousal affect player lap time performance of a racing game. READ MORE

  3. 3. The Influence of Interactive Elements on Entertainment : An Interactive Infographics Experiment on University Students

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Bonnie Möcander; Nuoting Shen; [2023]
    Keywords : interactive infographics; entertainment; interactive elements; experiment; gamification; data selection; storytelling; motion;

    Abstract : Objectives: Consequent to previous research indicating the positive influence of entertainment on attitudes, this quantitative study investigates which interactive elements more effectively augment entertainment and to which degree Gamification, Data Selection, Storytelling, and Motion augments entertainment through the beneficial components Emotional Arousal, Recovery and Regulation and Aesthetic Appreciation (Dobni, 2007). Method: A pre-study survey was conducted to determine a neutral topic for the interactive infographics used in the main study. READ MORE

  4. 4. Nattvilans kvalitet hos hundar med muskuloskeletal smärta : en jämförelse av aktivitetsdata från hundar med och utan smärta

    University essay from SLU/Dept. of Clinical Sciences

    Author : Frida Eriksson Gelin; Anna Nilsson; [2023]
    Keywords : accelerometer; actigraph; aktivitetsmonitor; fysisk aktivitet; hund; osteoartrit; smärta; stillasittande aktivitet; sömn; sömnlöshet; vila;

    Abstract : Sömn är fundamentalt för hundar, bland annat för att koordinera minnen och återställa prestationsförmågan. Sömnbrist kan ge många negativa konsekvenser för hälsan och medföra ökad stress hos individen. Något som hos människor har visats leda till sömnsvårigheter är smärta. READ MORE

  5. 5. Organization of Electronic Dance Music by Dimensionality Reduction

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Victor Tideman; [2022]
    Keywords : Dimensionality Reduction; Digital Signal Processing; Similarity; Music;

    Abstract : This thesis aims to produce a similarity metric for tracks of the genre: Electronic Dance Music, by taking a high-dimensional data representation of each track and then project it to a low-dimensional embedded space (2D and 3D) by applying two Dimensionality Reduction (DR) techniques called t-distributed stochastic neighbor embedding (t-SNE) and Pairwise Controlled Manifold Approximation (PaCMAP). A content-based approach is taken to identify similarity, which is defined as the distances between points in the embedded space. READ MORE