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Showing result 1 - 5 of 9 essays matching the above criteria.

  1. 1. NON-CONTACT PCB FAULT DETECTION USING NEAR FIELD MEASUREMENTS AND THERMAL SIGNATURES

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Daniel Bengtsson; Wicktor Löw; [2020]
    Keywords : ;

    Abstract : .... READ MORE

  2. 2. A user study to analyse the experience of augmented reality board games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Daniel Bengtsson; Giedre Jursenaite; [2019]
    Keywords : Augmented Reality; Board Games; User Experience; User Study.;

    Abstract : Background. Augmented Reality (AR) is a variant of virtual reality (VR), but where VR replaces reality with a virtual one, AR expands it allowing the user to see the real world and virtual information at the same time. READ MORE

  3. 3. Equity valuation and the incorporation of investment risk: insights from sell-side analysts

    University essay from Handelshögskolan i Stockholm/Institutionen för redovisning och finansiering

    Author : Tobias Bengtsson; Daniel Nylund; [2018]
    Keywords : Investment risk; Sell-side equity analysts; Equity Valuation; Analyst behavior;

    Abstract : This thesis explores how sell-side equity analysts incorporate investment risk into their valuations and analyses of common stocks. Interviews have been conducted with 20 Swedish analysts from 13 different institutions with the intention of gaining a deeper understanding of their behavior and thought processes. READ MORE

  4. 4. Constrained procedural floor plan generation for game environments

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Daniel Bengtsson; Johan Melin; [2016]
    Keywords : Procedural Content Generation; Floor Plan Generation; Constrained Growth; Game Content;

    Abstract : Background: Procedural content generation (PCG) has become an important subject as the demand for content in modern games has increased. Paradox Arctic is a game development studio that aims to be at the forefront of technological solutions and is therefore interested in furthering their knowledge in PCG. READ MORE

  5. 5. Real-time marketing effects on brand in social media

    University essay from Högskolan i Halmstad/Akademin för ekonomi, teknik och naturvetenskap

    Author : Therese Bengtsson; Daniel Håkansson; [2015]
    Keywords : RTM; newsjacking; brand equity; brand awareness; content; engagemen;

    Abstract : Purpose: The purpose of this research is to investigate whether RTM-advertising is a more effective and attractive way of creating social media content compared to traditional social media marketing, and if so, provide insights on what makes it successful. The objective is also to get a greater understanding if such real-time marketing may affect the consumers’ perception of a brand due to the lack of time to consider the content of the marketing message. READ MORE