Essays about: "Strålspårning"
Showing result 6 - 10 of 16 essays containing the word Strålspårning.
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6. Raytracing in Channel Model Development
University essay from Karlstads universitetAbstract : The fifth generation of mobile internet is upon us, but still, there is work to do before the new technology is fully utilized. The new generation of cellular network promises frequencies ranging from the sub – 6 GHz to 39 GHz, the latter being in the mmWave spectrum. READ MORE
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7. Improving Ray Tracing Performance with Variable Rate Shading
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Hardware-accelerated ray tracing has enabled ray traced reflections for real-time applications such as games. However, the number of rays traced each frame must be kept low to achieve expected frame rates. READ MORE
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8. A Performance Comparison of Dynamic- and Inline Ray Tracing in DXR : An application in soft shadows
University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaperAbstract : Background. Ray tracing is a tool that can be used to increase the quality of the graphics in games. One application in graphics that ray tracing excels in is generating shadows because ray tracing can simulate how shadows are generated in real life more accurately than rasterization techniques can. READ MORE
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9. Machine Learning Based Beam Tracking in mmWave Systems
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The demand for high data rates communication and scarcity of spectrum in existing microwave bands has been the key aspect in 5G. To fulfill these demands, the millimeter wave (mmWave) with large bandwidths has been proposed to enhance the efficiency and the stability of the 5G network. READ MORE
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10. Interleaved Prefetching Ray Traversal on CPUs
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Ray tracing is used in computer graphics to generate images. The process of rendering images using ray tracing includes testing large counts of rays for intersection against geometry. Testing for ray-geometry intersection is more formally known as the Ray Shooting Problem (RSP) and has broad applications across multiple communities. READ MORE