Essays about: "User Tracking"

Showing result 11 - 15 of 300 essays containing the words User Tracking.

  1. 11. A small step for a sensor : Detecting limited spatial movement with mobile AR

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Johan Fallström; [2023]
    Keywords : computer-science; software; development; software development; ar; augmented reality; unity; ar foundation; arkit; arcore; exergame; heart failure; rehabilitation; world tracking; mobile ar; mobile augmented reality; movement tracking; p-iii; heart-exg; exergaming; step counter; spatial movement; slam;

    Abstract : In this paper, a technical overview will be provided for a developed mobile exergame, with a particular focus on its movement tracking. By utilizing spatial movement readout from the AR algorithm, we've managed to create an easy to use exergame that allows the user to track their horizontal movement. READ MORE

  2. 12. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Mohamad Shafeah; Rayan Bayat; [2023]
    Keywords : Exergame; mining exergame; 2-min-exergame.;

    Abstract : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. READ MORE

  3. 13. Uncanny details : Exploration how the uncanny valley appears within the movements of virtual characters

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Mikael Ytterstedt; [2023]
    Keywords : Virtual body language; Uncanny Valley; game user experience; animation; game development; motion capture; immersion;

    Abstract : This study has examined what in virtual characters movement invokes negative sensations associated with the Uncanny Valley. This was done through a study involving semi-structured interviews, open-ended surveys and eye tracking during which the 10 participants observed gameplay and dialogue clips from three different games. READ MORE

  4. 14. Development of a Complete Minuscule Microscope: Embedding Data Pipeline and Machine Learning Segmentation

    University essay from KTH/Tillämpad fysik

    Author : Kenan Zec; [2023]
    Keywords : Incubation-microscope; Machine Learning Segmentation; ESP32-Cam; Deep Learning; Inkubationsmikroskop; Maskininlärnings-segmentering; ESP32-Cam; Deep Learning;

    Abstract : Cell culture is a fundamental procedure in many laboratories and precedes much research performed under the microscope. Despite the significance of this procedural stage, the monitoring of cells throughout growth is impossible due to the absence of equipment and methodological approaches. READ MORE

  5. 15. Examining Data Privacy and User Trust in Fertility- and Menstruation Technologies Using an Intersectional Feminist Perspective

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Sandra Larsson; [2023]
    Keywords : femtech; data privacy; trust; user experience; feminist hci; data feminism; menstruation; fertility; femtech; datasäkerhet; tillit; användarupplevelse; feministisk människadatorinteraktion; data feminism; menstruation; fertilitet;

    Abstract : With the digitization of healthcare, there has been an increase in self-tracking technologies for health. One group of self-tracking technologies is FMTs, fertility- and menstruation technologies. READ MORE