Essays about: "User Tracking"
Showing result 16 - 20 of 300 essays containing the words User Tracking.
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16. Moving Air : A Comparative Study of Physical Controllers and Hand Tracking in Virtual Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Onboarding is a procedure used to familiarize new employees with the details of a new industry, and VR and AR training are increasingly being used for role-specific medical field experiences. This study aims to explore the affordances and challenges of a task-specific shaped controller vs. a regular controller in a VR training scenario. READ MORE
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17. Generating Value From an Applicant Tracking System
University essay from Lunds universitet/Institutionen för informatikAbstract : The purpose of this study is to gain insight in, and build upon existing research regarding, what can be done to generate user satisfaction and value of using Applicant Tracking Systems (ATS), from both a user and a supplier perspective. An assessment of previous literature illustrates several system success factors, also those specific for Human Resource Information Systems (HRIS), current system utilization issues, and the suppliers’ role in supplier-user relationships. READ MORE
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18. Making virtual reality game players more physically active and immersed in the gameplay by involving their physical activity data
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Physical inactivity is a growing concern in the world. Exergames, which are physically demanding games, offer a solution to motivate individuals to participate in regular physical activity, and virtual reality (VR) is the latest addition to this field. READ MORE
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19. Designing a Learning Analytics Dashboard : A case study inside the Novare Potential Boot camps
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Learning Analytic Dashboards have proven to help students reach their academic goals by tracking their study data to offer feedback. However, current dashboard research focuses on traditional education, such as schools and universities, rather than emerging educational sectors like coding boot camps that have different curricula and structures. READ MORE
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20. Navigating the Third Dimension on the Web : User Experience of navigation models in three-dimensional non-immersive e-commerce showroom websites
University essay from Jönköping University/JTH, Avdelningen för datateknik och informatikAbstract : With the increasing prevalence of websites that incorporate a third dimension into the scene, it is important to evaluate the usability of these virtual environments. This research contributes to existing knowledge of 3D navigation by exploring and evaluating the user experience of three navigation systems commonly used on three- dimensional websites: General Movement (Exploration), Targeted Movement (Search), and Specified Trajectory Movement. READ MORE