Essays about: "användbarhet."

Showing result 1 - 5 of 262 essays containing the word användbarhet..

  1. 1. Data collection for digitalization of the Stockholm Metro : A study of data sources needed to digitalize the Stockholm Metro

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Benny Feng; [2019]
    Keywords : Digitalization; big data analysis; dynamic capabilities; Digitalisering; stordataanalys; dynamiska förmågor;

    Abstract : Many organizations are looking to implement data-driven technologies such as big data analytics, artificial intelligence and machine learning in their operations due to their rapid development and increased usefulness in recent years. With technology changing fast, it is difficult for managers to determine which sources of data are relevant in the context of these technologies. READ MORE

  2. 2. Evaluating the Usability and Suitability of a Live Hockey Visualization in Mobile Augmented Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Axel Weinz; [2019]
    Keywords : Human-computer interaction; mobile augmented reality; sports; usability; suitability; information visualization.;

    Abstract : During the last couple of years, mobile augmented reality (MAR) has seen an increase in its potential due to improved available hardware and software. Applications such as Pokémon GO and IKEA Place are just a few of the successful ways MAR can be used in. READ MORE

  3. 3. Evaluating player performance and usability of graphical FPS interfaces in VR

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Mattias Willemsen; [2019]
    Keywords : Virtual Reality; Graphical User Interface; Usability;

    Abstract : Background. When designing video games for Virtual Reality, graphical user interfaces (GUIs) cannot always be designed as they have been for traditional video games. An often recommended approach is to merge the interface with the game world, but it is unclear if this is the best idea in all cases. READ MORE

  4. 4. E-wallet - designed for usability

    University essay from KTH/Kommunikationssystem, CoS; KTH/Kommunikationssystem, CoS

    Author : Bercis Arslan; Blenda Fröjdh; [2019]
    Keywords : Usability; usability testing; e-wallet; mobile payments; Think-aloud protocol; performance measurements; Användarbarhet; användarbarhetstestning; e-plånbok; mobilbetalningar; tänkhögt protokoll; prestationsmätningar;

    Abstract : As the use of mobile payment applications (apps) and electronic wallets (e-wallets)increases, so does the demand for a improved user experience when interactingwith these apps. The field of Human-Computer interaction (HCI) focuses onthe design, evaluation, and implementation of interactive computing systems forhuman use. READ MORE

  5. 5. Design and Evaluation of a Visualization Method in a GIS for Complex Electronic Warfare Assessment with Regards to Usability

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Susanna Dahlgren; [2019]
    Keywords : usability; HCI; design; evaluation; visualization; complex domain; GIS;

    Abstract : This study presents a way to design a visualization method in a geographic information system for complex electronic warfare assessment. Enhanced usability was in focus and the work covers important factors and challenges when evaluating usability during the development process in a complex domain. READ MORE